Bread Time

Bread Time

breadtime.fm
A micro-podcast about design and technology with Gabriel Valdivia and Charlie Deets..
Design Systems
Nov 21 • 16 min
Notes_v2-final_FINAL.psd
Quitting your job
Nov 14 • 17 min
It’s not you, it’s me.
Great design leaders
Oct 12 • 12 min
What makes a design leader great vs. good?
Tweetstorm battle
Oct 10 • 4 min
Is a Tweetstorm a bug or a feature?
Press conferences
Oct 8 • 14 min
We chat about the different approaches companies take to presenting their work.
Does design even matter?
Sep 8 • 15 min
Charlie pumps the breaks on design and speaks of the unspeakable.
The new iPhone
Sep 6 • 13 min
Charlie and Gabe end the deafening silence of the Bread Time off season hiatus to bring you the premier episode of Season 2. Enjoy!
Here comes the bread
May 5 • 1 min
We are taking a quick break. Be back very soon!
Gaining confidence
Apr 19 • 14 min
Just fake it til you make it.
Getting started in design
Apr 17 • 13 min
You are curious about design. How should you get started?
Awards are bullshit
Apr 11 • 10 min
Gabe thinks awards are bullshit, Charlie just won one.
What is the value of followers?
Apr 9 • 16 min
Is there value to caring about having followers? Is it gross?
The Mac Pro of the future
Apr 5 • 12 min
New Apple hardware is on the way….eventually.
Is text dead?
Apr 3 • 16 min
If people more and more are using the camera to communicate, is text dead?
One device to rule them all
Mar 31 • 21 min
We ponder a future that isn’t quite as reliant on the cloud.
Design conventions: innovate or concede
Mar 28 • 20 min
When does it make sense to invent new paradigms?
Touch Bar
Mar 22 • 20 min
Surprise! Gabe and Charlie hold opposing opinions about the Touch Bar.
Working well with others
Mar 20 • 18 min
We had to look up what ‘soft skills’ meant.
Origami Deep Dive
Mar 12 • 17 min
Charlie asks Gabe some noob questions about prototyping in Origami.
Shipping
Mar 8 • 16 min
You just shipped a product, now what?
Can you separate art from the artist?
Mar 6 • 20 min
We try to understand the moral implications of holding products accountable.
Nintendo Switch: The Console Council
Mar 2 • 13 min
How did we get excited about an underpowered finicky bizarre portable?
Developing an effective workflow
Feb 26 • 21 min
We discuss our workflows, being efficient, and the evolving challenges of new mediums.
Designer portfolios
Feb 23 • 16 min
You have a website with your name on it. Should you actually take the time to put a portfolio there?
Unsolicited redesigns
Feb 21 • 15 min
You have the itch to redesign something unsolicited, should you scratch it?
Planet of the Apps
Feb 16 • 15 min
Apple made a TV show and we try to talk about it.
Should designers code?
Feb 13 • 19 min
Bread Time tackles the forbidden question of design.
Working with Product Managers
Feb 8 • 20 min
We talk about working with PMs as product designers, the overlap in the roles and how to get your way.
Brones
Feb 6 • 18 min
In the middle of a rainy field we discuss our love of drones.
Falling out of love with Apple
Feb 2 • 20 min
Two Apple fanboys reveal to each other what they love and don’t love about their favorite company.
Flipping the switch on connected homes
Jan 31 • 18 min
In a plot twist, catches the connected home bug.
Our favorite apps
Jan 26 • 12 min
Gabe and Charlie share their three current favorite apps and discuss.
Working with engineers
Jan 24 • 15 min
Gabe and Charlie share stories and advice for working well with engineers to build products.
The parallels of music and design
Jan 19 • 16 min
Gabe tries to convince Charlie that music and design share a lot in common. Will he succeed?
Working for free
Jan 17 • 13 min
Sometimes you get the opportunity to work for free. Is it a good deal? Isn’t it? We discuss the subtleties of selling yourself short.
What comes after apps?
Jan 12 • 15 min
We discuss what we think might happen when apps are not the primary way you interface with technology.
Why we work on side projects
Jan 10 • 17 min
We discuss why we take the time to work on side projects.
How does Overwatch stay engaging?
Jan 9 • 16 min
We discuss our favorite game and have trouble finding fault in it.
Replacing macOS: What will it take?
Jan 8 • 16 min
What steps would iOS or another platform need to take to capture the macOS market.
2017 Predictions
Jan 8 • 9 min
In our first episode we chat about predictions for 2017.