CG Garage

CG Garage
The CG Garage from Chaos Group Labs
220 - Greg Lynn - Architect and Designer
Apr 15 • 74 min
Architectural innovator and technology enthusiast tells Chris and Lon about Gita, a robotic companion which could change the way we interact with cityscapes.
219 - Cris Blyth - Director/VFX Supervisor, What’s Good Studios
Apr 8 • 85 min
From Edinburgh to East Africa via Los Angeles: How this Renaissance man of gaming, commercials and VFX has traveled the world — and always landed on his feet.
218 - Eric Miller - CTO, Gnomon School
Apr 1 • 66 min
Teaching techniques, trending technology and top talent — find out how the #1 ranked CG school sets up its students for careers in the VFX and game industry.
217 - Andy Wilkoff - CG Lead/TD, A52
Mar 25 • 143 min
Do VFX companies have a heart? “X-Men” and “I, Robot” VFX artist — and 3D printing pro — tells Chris how he got through tough times in a turbulent industry.
216 - Jerome Denjean - Love, Death and Robots, Blur Studio
Mar 18 • 65 min
This week, Chris gets a behind-the-scenes look at Love Death & Robots, one of the boldest animation anthologies ever made.
215 - Loic Zimmermann
Mar 11 • 87 min
From rural France to roaring LA: the incredible journey of “Godzilla: King of the Monsters” art director, documentary filmmaker and tattoo innovator Loic.
214 - Kim Meltzer - eSports Mom
Mar 4 • 76 min
Professional gaming events can make 16-year-olds millionaires over a weekend. Meet the woman who’s made a career out of watching over these digital athletes.
213 - Felix Urquiza and Dallas Carroll - Digital Giant
Feb 25 • 68 min
Changing lanes: how this multi-discipline imaging studio is revolutionizing the way automotive imagery is created — and what it means for the future of CG.
212 - Robh Ruppel
Feb 18 • 83 min
Architecture, cinematography and advice from acclaimed designer and visual developer behind “Spider-Man: Into the Spiderverse” and “Love, Death, and Robots.”
211 - Andrew Maximov - Promethean AI
Feb 11 • 76 min
Meet the former Naughty Dog technical art director who’s tapped into AI to revolutionize the creation of CG worlds — and help artists get back to what they love.
210 - John Hewitt - Pre- and Post-Production Veteran
Feb 4 • 69 min
How this multiskilled artist went from car design to VFX and previz via “I, Robot”, “Alice Through the Looking Glass” and “Godzilla: King of the Monsters.”
209 - Colin Aguiar - Composer
Jan 28 • 87 min
How do you create a film score? Chris discusses the influences, ideology and intricate process of making film music with the “Construct” composer, Colin Aguiar
208 - Kurt Lawson - Compositing Supervisor
Jan 21 • 106 min
Award-winning photographer and compositor on Guardians of the Galaxy and Edge of Tomorrow, talks ghostly pirates, killer drones, moving rocks…and pineapples.
207 - Joe Farrell - Tangerine Apps
Jan 14 • 85 min
Academy Award-nominated VFX artist tells Chris how he’s taken his experience from blockbusters The Wolf of Wall Street and The Jungle Book into virtual reality.
206 - Matt Fairclough - Founder and Lead Developer, Terragen
Jan 7 • 99 min
How do we translate atmospheric and geological phenomenon into CG? The creator of Hollywood’s favorite scenery generator talks mountains, Mars and milk.
205 -Phil Miller - Vice President of Product Management, Chaos Group
Dec 31, 2018 • 69 min
One of the minds behind computing’s most important creative software has brought his expertise and passion to Chaos Group. He tells Chris his incredible story.
204 - Technology vs. Creativity: Artificial Intelligence - THU 2018
Dec 24, 2018 • 95 min
Will artificial intelligence replace you? Sabine Engelhardt, Alexander Mankowsky, Jeff Kember, Scott Eaton and Rob Hoffmann join Chris to discuss the role of AI and machine learning in creativity during THU 2018
203 - Virginie Bourdin - The Art of Direction
Dec 17, 2018 • 66 min
Captain Marvel, Guardians of the Galaxy and Harry Potter art director discusses her approach to crafting the effects of some of the world’s biggest movies.
202 - Kelly Port & Matthew Butler - Digital Domain
Dec 10, 2018 • 71 min
VFX vets on the serious fun of Digital Domain’s input on everything from Titanic to Thanos — plus what it’s like to work with the biggest names in Hollywood.
201 - Robin Cowie & Tony Stanley - EA
Dec 3, 2018 • 75 min
Meet Hollywood talent who made the jump to games — and find out how they brought cinematic animation, storytelling and production techniques with them.
200 - Martini Giant: 2001: A Space Odyssey & 2010: The Year We Make Contact
Nov 26, 2018 • 162 min
This is the 200th CG Garage Podcast — and the first Martini Giant spinoff episode. To commemorate reaching this huge milestone, Chris, Dan and Erick look at films about reaching huge stones: Stanley Kubrick’s 2001: A Space Odyssey, and Peter Hyams’ sequel…
199 - Technology vs. Creativity: Digital Humans - THU 2018
Nov 19, 2018 • 94 min
Getting under the skin of CG characters with Ian Spriggs, Paul Debevec, Hal Hickel, Scott Eaton and Frank Tzeng. Chris and his guests tackle the challenges of building realistic digital humans, the shortcuts games take to present convincing characters on…
198 - Donna Smith - Hollywood Producer
Nov 12, 2018 • 66 min
Wanna make it in the movies? The Terminator, Schindler’s List and Jurassic Park producer tells Chris the secrets of cinematic success…
197 - Hal Hickel - ILM
Nov 5, 2018 • 64 min
From singing raisins to raising the dead: ILM animation director talks ethics, uncanny valleys — and animatronic teddy bears.
196 - Alex Coulombe - Agile Lens
Oct 29, 2018 • 73 min
Arch viz VR studio founder on how to create great content — and the best tools for experiencing it. Alex’s early career combined his passion for architecture with his love of theater, but an early experience with an Oculus Rift inspired him to move into…
195 - Art and Technology Panel at THU
Oct 22, 2018 • 90 min
THU festival is a wonderful place filled with inspiring things; among them this year was this deep-dive panel discussion on the relationship between artists and their tools.
194 - Geoffrey Baumann - VFX Supervisor, Marvel
Oct 15, 2018 • 58 min
Black Panther’s VFX supervisor reveals how he worked his way up to this crucially important role.
193 - Adrian Graham and D. Ryan Reeb - Google Cloud Platform
Oct 8, 2018 • 77 min
Chris Nichols chews on the future of a virtual studio in the cloud with two top dogs: Google Cloud’s Adrian Graham and CG artist extraordinaire D. Ryan Reeb.
192 - Kevin Margo and Derron Ross - CONSTRUCT
Sep 30, 2018 • 90 min
After five years in production, Kevin Margo’s short film Construct has finally been released. Find out why it’s taken such a long time, and how this little film could change VFX workflows in a big way.
191 - Dan Thron and Erick Schiele - Martini Giant: Alien
Sep 24, 2018 • 181 min
This week, Chris, Dan, and Erick finally get round to discussing Alien. It’s one of the most-requested topics for the podcast, and it’s not hard to see why: Ridley Scott’s 1979 movie is still terrifying today, and it gave birth to one of the silver…
190 - Zap Andersson - Autodesk
Sep 17, 2018 • 68 min
Join the Shader Wizard for a journey through the history of ray tracing and a comprehensive guide to metalness
189 - Chris Nichols - Digital Domain
Sep 10, 2018 • 92 min
Chris Nichols of Chaos Group talks to Chris Nichols of Digital Domain to discuss digital humans, Thanos of Avengers: Infinity War, and how they used to get each others emails.
188 - Dave Macey - INK
Sep 4, 2018 • 72 min
BMW, McLaren, and Wired have turned to INK for incredible renders. Founder Dave Macey tells us how the company’s made a name for itself, and the importance of its passion projects.
187 - András Káldos, Attila Cselovszki & Péter Sárhidai - Brick Visual
Aug 27, 2018 • 73 min
Joining Chris for this podcast are Brick’s CEO András Káldos, Chief Development Officer Attila Cselovszki, Product Development Specialist Péter Sárhidai — and a bottle of Pálinka, Hungary’s favorite fruit brandy.
186 - Grant Miller - Ingenuity Studios
Aug 20, 2018 • 78 min
Look what Houdini made me do! Find out how V-Ray for Houdini powered Taylor Swift’s music video, and go behind the scenes of Get Out. V-Ray for Houdini made a spectacular debut last year — via the music video for Taylor Swift’s Look What You Made Me Do.…
185 - Bill Spradlin - Zoic Studios
Aug 12, 2018 • 82 min
Softly-spoken VFX supervisor Bill Spradlin currently works at Zoic Studios on TV shows such as Arrow, Iron Fist, and Legends of Tomorrow, and his previous credits include Oblivion (with Chris), Transformers, and Iron Man 3.
184 - Evan Buxton & Bryan Holmes - Neoscape
Jul 30, 2018 • 90 min
In this podcast, Chris is joined by Neoscape’s Evan Buxton and Bryan Holmes, as well as former Neoscaper - and now Chaos Group CCO - Lon Grohs. The innovative Boston-based studio has been on the podcast wishlist for some time, and it’s peppered with…
183 - Camille Lymer, Michelle Obayda & Zlatina Pancheva - Squint/Opera
Jul 23, 2018 • 74 min
Creative studio Squint/Opera has many talents: as well as creating playful, story-driven arch viz films it has produced kids TV series Messy Goes to Okido, and it even runs a bar in south-east London. Recorded at Total Chaos, this podcast features three…
182 - Aaron Kupferman
Jul 16, 2018 • 88 min
This podcast features Aaron Kupferman, an expert on the intertwined fields of CGI and photography. He’s served as compositor on movies such as Avengers: Infinity War, Alice in Wonderland, and upcoming Statham vs. Shark film The Meg. But he’s also an…
181 - Karim Mousa - Mozses
Jul 8, 2018 • 64 min
It’s not hard to see why Karim Mousa has become one of the world’s most respected arch viz artists. His renders and animations for Zaha Hadid, KPF and MVRDV are cinematic, realistic, and spectacular. In this podcast, recorded at Total Chaos, Karim tells…
180 - Ken Ibrahim
Jul 2, 2018 • 100 min
On the verge of his 50th birthday, Chris’s former colleague Ken Ibrahim looks back at an incredible career in which his childhood dreams came spectacularly true.
179 - Ian Spriggs
Jun 24, 2018 • 61 min
In this podcast, Ian reveals the painstaking and lengthy process of creating Cassidy and his other portraits. He tells Chris about how he makes his subjects feel at ease, and then the numerous elements he must consider, such as whether the images should…
178 - Andre Matos - Porsche AG
Jun 18, 2018 • 51 min
Andre Matos is something of a hero at Chaos Group. He’s a proponent of V-Ray GPU and VRscans, which are part of the toolset he uses to create enormous eye-catching renders for sports car company Porsche.
177 - Dean Niskota & Hrvoje Čop - Polymachine
Jun 10, 2018 • 60 min
Legendary Croatian arch viz firm Studio Niskota is no more — but something bigger and better is in the pipeline. Founders Dean and Hrvoje tell Chris what’s next.
176 - Ondřej Karlík & Jaroslav Křivánek - Corona Renderer
Jun 4, 2018 • 71 min
The partnership between Corona and V-Ray is starting to bear photorealistic fruit. Find out how the companies are collaborating, and the exciting new features coming soon to Corona.
175 - Dan Thron & Erick Schiele - Jaws and More
May 28, 2018 • 167 min
Dan Thron joins Chris for another epic discussion of a groundbreaking movie — with special guest star Erick Schiele. Steven Spielberg’s Jaws marked a turning point when it was released in 1975, blending believable characters and a relatable setting with…
174 - Darren Hendler and Ron Miller - Digital Domain
May 21, 2018 • 84 min
Avengers: Infinity War is full of wonderful things, but a particular highlight is Thanos, the movie’s purple antagonist. In this week’s podcast, Digital Domain’s Darren Hendler and Ron Miller join Chris to explain how they turned actor Josh Brolin’s…
173 - Steve Blakey
May 13, 2018 • 134 min
VFX vets talks software, swimsuits — and Scott Ross. Steve Blakey has been in visual effects since 1989, beginning with animated logos and commercials in New York, and then moving to Los Angeles to work on movies. He and Chris first met at Digital Domain,…
172 - Jesse James Chisholm
May 7, 2018 • 115 min
After Black Panther and Ready Player One VFX supervisor tells you everything you need to know about working on set in the movies. Jesse James Chisholm’s illustrious movie career has spanned work from The Curious Case of Benjamin Buttons to upcoming Marvel…
171 - Colin Green
Apr 23, 2018 • 78 min
Colin Green took his many skills including the very early computer graphics he learned from his Architecture education to help start a company called Pixel Liberation Front. While the company is no longer around, it was one of the first to focus on a new…
170 - Sebastien Deguy - Allegorithmic
Apr 15, 2018 • 63 min
If you’ve played any AAA videogame in the last few years, chances are you’ve seen Allegorithmic’s tech in action. Headed up by Sebastien Deguy, the company’s Substance Painter and Substance Designer help artists create and fine-tune realistic textures…
169 - Rob Redman - Vertex 2018
Apr 8, 2018 • 62 min
Rob Redman is a man of many skills: motion graphics and 3D art, guitar and amp building, “The Cinema 4D Guy” on social media. In his current role he edits 3D World magazine, and helped conceive and organize the Vertex CGI event in London — which is where…
168 - Josh Naylor, Brian Sharp & Agnus Mckay - Unity and Oculus Medium
Apr 1, 2018 • 50 min
This week’s podcast is another THU two-parter, recorded with Unity’s Josh Naylor and Angus Mackay, and Oculus Medium’s Brian Sharp.
167 - Boris Simandoff - V-Ray Cloud
Mar 25, 2018 • 57 min
Six years ago, Chaos Group developer Boris Simandoff had a dream: that cloud rendering could be as simple as clicking a button. Today, that dream is becoming a reality, with fast and easy cloud rendering seamlessly integrated into V-Ray for Rhino, Revit…
166 - Dan Thron - Martini Giant - Blade Runner 2049
Mar 19, 2018 • 132 min
A bottle of Trader Joe’s Blended Scotch Whisky fuels Chris and Dan Thron for this in-depth discussion of Blade Runner 2049. Like its 1982 predecessor, 2049 is an eye-catching and thought-provoking movie which tackles themes of identity, emotion and…
165 - Zorana Gee & Ross McKegney - Adobe Dimension
Mar 12, 2018 • 68 min
Another Dimension: How Adobe’s V-Ray powered 3D software is revolutionizing workflows, embracing machine learning, and democratizing the industry
164 - Ludger Pfanz, Kelli Townley, Ciaran Wills & Mach Kobayashi - THU 2017
Mar 5, 2018 • 50 min
Recorded at THU last year, this podcast features another awesome foursome of guests: Ludger Pfanz, from Karlsruhe University of Art and Design, Kelli Townley from Oculus Medium, and Ciaran Wills and Mach Kobayashi from Google Tilt Brush.
163 - Vlado - V-Ray Next
Feb 26, 2018 • 53 min
Since Chris and Lon were in Sofia for a week to hang out at our headquarters in snowy Sofia we decided to sit down with the man behind the V in V-Ray. Vlado, no stranger to the CG Garage, spends some time with Chris to give our listeners a better idea…
162 - Alex McDowell
Feb 19, 2018 • 85 min
This is one of the true unmissable episodes for the curious minds amongst us. Alex McDowell, creative polymath extraordinaire, dives into the tenets of world building, a process that allows any 3D artist, architect or designer to gain a radically enhanced…
161 - Dan Thron & Justin Goby Field - Martini Giant - The Last Jedi Part 2
Feb 12, 2018 • 113 min
They’re back! Star Wars aficionados, film buffs and visual effects artists Dan Thron and Justin Fields join Chris for the second part of this follow-up to the original, divisive Last Jedi podcast. This episode continues to pore over The Last Jedi to work…
160 - Viki Chan - Digital Domain
Feb 4, 2018 • 65 min
On-set data integration people fill a crucial role in the modern movie making process. They capture reference materials such as HDR images, camera data, and reference photography so effects artists can ensure their CG creations fit perfectly into the shot.
159 - Dan Thron & Justin Goby Field - Martini Giant - The Last Jedi
Jan 29, 2018 • 92 min
Chris, Dan and David’s take on The Last Jedi in podcast #156 stirred up many emotions on social media – especially among listener Justin Goby Fields. In fact, Justin posed such a good take on why The Last Jedi is a good movie that Chris invited him to…
158 - Grayson Davis, Eric Miller, Daniel Wade & Te “Ford” Hu - THU 2017
Jan 21, 2018 • 57 min
While the THU festival is all about bringing brilliant artists together, a lot of it couldn’t happen without its media partners. In this podcast, Chris chats with some the people who help out behind the scenes.
157 - Greg Teagraden - Digital Domain
Jan 14, 2018 • 66 min
Greg Teegarden’s first role in Hollywood was suitably iconic: he designed the famous gates for Steven Spielberg’s Jurassic Park. From here, Greg worked as a modeler on Spielberg’s ambitious seaQuest DSV TV project, then helped create effects for Titanic…
156 - Dan Thron & David Tracy - Martini Giant - The Last Jedi
Jan 7, 2018 • 132 min
As the dust settles on 2017, one question lingers on everyone’s minds: was Star Wars: The Last Jedi a good movie? The critics have embraced indie auteur Rian Johnson’s continuation of the new Star Wars universe, but the response from audiences and…
155 - John Cipriani, Carlos Ortega & LipComarella - THU 2017
Jan 1, 2018 • 57 min
Mobile games are big business — Chris talks to John “Cip” Cipriani, senior artist at enormously successful mobile games company Supercell (Clash of Clans, Clash Royale, Boom Beach). As well as discussing the future of 3D, animation director Lip and…
154 - Maxx Burman - Kitbash3d
Dec 24, 2017 • 64 min
Maxx Burman was destined for a career in the film industry — but how he got there is surprising. His grandfather and parents were practical effects artists, creating the groundbreaking makeup for The Wolfman and The Planet of the Apes, respectively.
153 - Shisha van Horn
Dec 18, 2017 • 68 min
Summer 1993. Jurassic Park is about to be unleashed in theatres. Meanwhile, at the Rice School of Architecture in Houston, Texas, a young student named Chris Nichols is learning how to use AutoCAD, 3dstudio v2, and Wavefront. Overseeing Chris is Shisha…
152 - Miguel Ortega - The Ningyo
Dec 10, 2017 • 73 min
Chaos Group has been involved in The Ningyo for about four years now, and it’s finally come to fruition. The ambitious 27-minute film tells the story of Professor Marlowe, an Indiana Jones-esque cryptozoologist, as he hunts for the titular aquatic…
151 - Keely Colcleugh & Jeff Mottle; Jessica Rudzewicz - THU 2017
Dec 4, 2017 • 57 min
In the first part, he chats with VFX artist turned arch viz expert Keely Colcleugh, and CG Architect founder Jeff Mottle — both of whom have previously featured on podcasts. User experience (UX) design doesn’t sound like something that would be tied to…
150 - Corey Harper & Ramy Hanna - Tiltpixel
Nov 26, 2017 • 61 min
In this podcast, Chris talks to Corey Harper and Ramy Hanna, the co-founders of Tiltpixel. This Houston-based arch viz company has gone from two people working from home, to a thriving office filled with the latest kit - and lots of LEGOs.
149 - Manuel Carrasco, Ruari Robinson, David Levy, Ryan Woodward - THU 2017
Nov 19, 2017 • 59 min
Four exceptional film and game artists talk about saving animals, short films – and responding to pressure
148 - Lars Lerup - Rice School of Architecture
Nov 12, 2017 • 70 min
How can we stop architecture from being boring?
147 - Kevin Gøhler and Pedro Fernandes - THU2017
Nov 5, 2017 • 53 min
How to run a successful YouTube channel, and a deep dive into the theory of arch viz
146 - John SanGiovanni - Visual Vocal
Oct 29, 2017 • 64 min
Meet the tech genius who’s simplifying meetings in VR
145 - Ian Spriggs, Scott Eaton, Steven Wang & Phil Liu - THU 2017
Oct 23, 2017 • 57 min
VFX and gaming artists gather in 2-for-1 podcast from THU
144 - Nimrod Friedman & Carlie Pratt - Cl3ver
Oct 15, 2017 • 59 min
Presenting the people behind this game-changing browser-based renderer
143 - Mahmoud Alkawadri
Oct 8, 2017 • 57 min
Arch viz and VFX with a poster child of THU
142 - Ben Bancroft and Brett Fisher - ArchMedia
Oct 1, 2017 • 57 min
Arch viz firm talks Corona, Phoenix – and luxury yachts
141 - Paul Nicholls - Factory Fithteen
Sep 25, 2017 • 60 min
Co-founder of innovative arch viz and filmmaking studio talks to Chris about Corona, collaboration, and how to build virtual worlds
140 - Johnny Gibson - Pixomondo
Sep 15, 2017 • 71 min
The James Bond of the VFX industry talks about his work on the Matrix, X-Men and How the Grinch Stole Christmas
139 - Fabio Palvelli & Jason Bergeron - d2 Conferences
Sep 10, 2017 • 28 min
Meet the minds behind one of the world’s most important arch viz gatherings
138 - Darren Hendler - Digital Domain
Sep 4, 2017 • 72 min
Discussing digital humans with DD’s resident expert
137 - Ondrej and Vlado - Corona and V-Ray
Aug 27, 2017 • 59 min
When two celestial bodies line up, it can produce a beautiful Corona
136 - Marc Petit and Ken Pimentel - Epic Games
Aug 21, 2017 • 55 min
Epic and Chaos announce team-up — but what does it mean for users?
135 - Jay Busch and Mike Seymour - Wikihuman
Aug 13, 2017 • 59 min
Wikihuman members on making Digital Mike
134 - Josh Scherr - Naughty Dog
Aug 6, 2017 • 97 min
Getting into games with Uncharted’s writer
133 - Chris Knight and Phil Crowe - The Mill
Jul 31, 2017 • 72 min
From London to LA with two rock stars of VFX
132 - Lon and David - The End of Rendering
Jul 23, 2017 • 82 min
RIP rendering. It was nice to know you
131 - Alex Nice
Jul 16, 2017 • 76 min
Elysium and Pacific Rim artist talks VR, VFX, and Concept Art
130 - Marientina Gotsis - USC Creative Media & Behavioral Health Center
Jul 7, 2017 • 110 min
VR and gaming therapy with a pioneer of virtual spaces
129 - Jay Barton - Digital Domain
Jul 3, 2017 • 73 min
DD supe talks Fate of the Furious VFX
128 - Immersive Architecture 2017
Jun 25, 2017 • 59 min
Arch viz pioneers discuss the past, present and future of AR and VR
127 - Daniel Thron - Martini Giant - La La Land
Jun 18, 2017 • 122 min
Lost in La La Land with the Martini Giant
126 - PatrikSchumacher - Zaha Hadid Architects
Jun 11, 2017 • 73 min
Precision, parametrics and particle physics with Zaha Hadid Architect’s principal
125 - Johanne Beaupied and Dorian Marchesin - Unit Image
Jun 4, 2017 • 50 min
Games, movies and commercials with two talented employees of burgeoning French VFX studio
124 - Keely Colcleugh and Fredy Castellanos — Kilograph
May 29, 2017 • 72 min
Talking architecture and education with an innovative visualization studio
123 - Aaron Sims - Aaron Sims Creative
May 19, 2017 • 69 min
From Gremlins to Demogorgons with a master of movie monster effects
122 - Tomasz Wyszolmirski and Vlado - Live at FMX 2017
May 14, 2017 • 51 min
Chaos Group’s co-founder and Dabarti’s director answer GPU and V-Ray questions at digital arts fest
120 - Johan Thorngren - ILM
May 8, 2017 • 75 min
A closer look at the generalist group inside ILM