Level Design Podcast

Level Design Podcast

anchor.fm/leveldesign
The Level Design podcast is your view into the world of game development through the lens of level design!


LD007 - Hellscreen with Jamie Degen
Nov 1 • 38 min
Join our host Mark Drew in this exclusive 1 on 1 interview with Freelance 3D artist, Jamie Degen as they discuss his latest gaming venture, Hellscreen!
LD006 - Talking WatchDogs 2 and more with Chris Filip
Oct 7 • 41 min
In this week’s episode we’re joined by special guest, Video Game Designer/Product Manager - Chris Filip! We take a look at their career to date - including Game Anglia, a little about WatchDogs 2 and more!
LD005 - Talking Control with Paul Ehreth
Sep 19 • 59 min
In this episode we sit down and talk with Paul Ehreth, Control’s Lead Designer at Remedy! Join us as we discuss and discover the secrets behind the design of The Oldest House.
LD004 - Juju Adams
Aug 6 • 31 min
In this edition of the Level Design Podcast we chat to Juju Adams about procedural generation and Hyper Light Drifter. Hyper Light Drifter Swords of Ditto Rivals of Aether Game Maker Studio Battle Toads The Art of Journey
LD003 - More Level Design Questions with Jonathon and Rob
Jun 11 • 43 min
In this episode Jonathon Wilson (Hangar 13) and Mark Drew (CMDGames) bring back Rob McLachan (The Chinese Room) to talk about the questions that are burning up the Level Design Community. We also provide advice for students and a reading list of great…
LD002 - Level Design Questions
May 7 • 43 min
Level Design Podcast Episode 2 In this episode we bring back Claire Morley (Three Fold Games) and Jonathon Wilson (Pocket Money Games) to answer the questions we ran out of time at the panel.
LD001 - Level Design Mysteries Panel at EGX Rezzed 2019
Apr 18 • 38 min
In this first of a series of podcasts on level design we present a live panel at this year’s EGX Rezzed Games Convention in London’s Tobacco Dock as part of the Fringe Theatre sessions. We discuss the mastery and mysteries behind the choices level…