Design Standup

Design Standup

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Grow your knowledge in all things digital design
#032: [Part 1] Principles For Designing Better Products by Eugen Eşanu of UX Planet
Apr 18 • 7 min
Eugen begins to describe his four principles for designing better products. About the author: Eugen is the Creative Director & Founder of Laroche.co, a creative studio from Amsterdam that helps businesses design & make digital products. Read more articles…
#031: Why We Unfairly Judge Other Designers AND Staying in Touch with What Users Want by Eric Karkovack of speckyboy
Apr 16 • 12 min
Eric of speckyboy describes why we often judge our fellow designers unfairly, and four ways to consistently design with users in mind. About the author: Eric has been a professional web designer since 1996. He also writes for both consumers and other…
#030: People Who Get Hired Don’t Get Hired AND AI, Machine Learning and Computational Design: How the Products You Design Today Are Shaping Your Future by Jennifer Aldrich of UX Rocks
Apr 11 • 10 min
Jennifer Aldrich makes recommendations for handling job rejection, and the many ways designers can influence the future of AI. About the author: Jennifer Aldrich is the Senior Manager of Design Community Partnerships at InVisionApp and a blogger at User…
#029: The Designer and Company Disconnect AND How to Tame a Bullshitter by Tobias van Schneider of DESK
Apr 9 • 10 min
Tobias tells us his theories for the large disconnect between designers and companies in today’s hiring market and 5 tips for handling that office bullshitter. About the author: Tobias van Schneider is a German multi-disciplinary maker of useful, curious…
#028: Handling Scope Creep in Web Design by Sarita Harbour of speckyboy
Apr 4 • 7 min
Sarita defines what scope creep is, the reasons scope creep occurs, and how to avoid it in your daily routine. About the author: Sarita Harbour is a freelance writer specializing in web design, online and offline marketing for small businesses, and…
#027: [Part 2] A Comprehensive Guide To UX Research by Christopher Murphy of Smashing Magazine
Apr 2 • 12 min
We finish taking a closer look at the importance of undertaking user research, with Christopher Murphy of Smashing Magazine. About the author: A designer, writer, and speaker based in Belfast, Christopher has founded a number of successful digital…
#026: [Part 1] A Comprehensive Guide To UX Research by Christopher Murphy of Smashing Magazine
Mar 28 • 10 min
Christopher Murphy describes the various research methods that can help designers to both design new products and redesign existing ones. About the author: A designer, writer and speaker based in Belfast, Christopher has founded a number of successful…
#025: What Is The Role Of Creativity In UX Design by Susan Weinschenk of Smashing Magazine
Mar 26 • 10 min
Susan Weinschenk explores what creativity is, the recent brain science on what is happening in your brain when you are being creative, and the role of creativity in UX design. About the author: Susan has a Ph.D.in Psychology and over 30 years of…
#024: Why Are You Not Designing Your Day-To-Day Experience AND The What → How → Why Cycle of Every New Technology Wave by Fabricio Teixeira of UX Collective
Mar 21 • 11 min
Fabricio of UX Collective highlights the importance of owning your own daily experiences, and the normal lifecycle that every new technology product goes through. About the author: Fabricio Teixeira is a design director at Work & Co based in Brooklyn, NY.…
#023: [Part 2] Designing Emotional Interfaces of the Future by Gleb Kuznetsov of Smashing Magazine
Mar 19 • 9 min
Gleb of Smashing Magazine finishes his thoughts on how interfaces will look like and what sort of extraordinary experiences we can expect in the near future. About the author: Gleb is a designer who transforms ideas into reality. He crafts the future of…
#022: [Part 1] Designing Emotional Interfaces of the Future by Gleb Kuznetsov of Smashing Magazine
Mar 14 • 7 min
Gleb of Smashing Magazine shares his thoughts on how interfaces will look like and what sort of extraordinary experiences we can expect in the near future. About the author: Gleb is a designer who transforms ideas into reality. He crafts the future of…
#021: The Struggle for Simplicity AND It’s All Been Done Before by Tobias van Schneider of DESK
Mar 12 • 8 min
Tobias van Schneider of DESK shares the key ingredients to simplicity in your career, and how most great ideas are just variations of ideas that have already been done. About the author: Tobias van Schneider is a German multi-disciplinary maker of useful,…
#020: [Part 2] Information Architecture: A UX Designer’s Guide by Justinmind of UX Planet
Mar 7 • 10 min
In today’s episode, we finish up talking information architecture, written by wireframing company Justinmind. About the author: The best platform to define web and mobile apps with rich interactive wireframes. Learn more about Justinmind at…
#019: [Part 1] Information Architecture: A UX Designer’s Guide by Justinmind of UX Planet
Mar 5 • 10 min
Justinmind, a wireframing company, writes about one of the most critical components in interface design: information architecture. About the author: The best platform to define web and mobile apps with rich interactive wireframes. Learn more about…
#018: Top Questions To Ask Before Designing Anything by Eugen Eşanu of UX Planet
Feb 28 • 7 min
In today’s episode, Eugen of UX Planet lists the top questions you should be asking your stakeholders before getting started with designing. About the author: Eugen is the Creative Director & Founder of Laroche.co, a creative studio from Amsterdam that…
#017: How to Land a Career in UX Design with Zero Qualifications by Gloria Lo of UX Planet
Feb 26 • 13 min
Gloria Lo explains what you need to know, do, and keep in mind, in order to kickstart you’re career in UX design. About the author: Gloria is passionate about working in fast growing startups, with a focus on Product and UX design. Currently working on an…
#016: How to Not Suck at Working Remote by Tobias van Schneider of DESK
Feb 21 • 9 min
Tobias van Schneider of DESK gives his top three rules to live by if you want to be a successful remote worker. About the author: Tobias van Schneider is a German multi-disciplinary maker of useful, curious and beautiful things (he just doesn’t like the…
#015: [Part 2] How To Design Emotional Interfaces For Boring Apps by Alice Кotlyarenko of Smashing Magazine
Feb 19 • 8 min
In today’s post, Alice of Smashing highlights how companies like Google, Yelp, Slack, and others are creatively injecting delight and joy into their apps, and why it matters! About the author: Alice is a staff writer at MacPaw, a product company based in…
#014: [Part 1] How To Design Emotional Interfaces For Boring Apps by Alice Кotlyarenko of Smashing Magazine
Feb 14 • 8 min
In today’s post, Alice of Smashing highlights how companies like Google, Yelp, Slack, and others are creatively injecting delight and joy into their apps, and why it matters! About the author: Alice is a staff writer at MacPaw, a product company based in…
#013: How To Pretend You’re a Great Designer by Pablo Stanley of The Design Team
Feb 12 • 8 min
We’re deviating away from the norm today and reading a well-crafted satire on the design industry, written by the one and only Pablo Stanley. Definitely check out the original article in the show notes, to see the creative illustrations done in typical…
#012: Scaling Design: Let’s Create Better Platform Experiences with a Design System AND Accessibility Awareness: Let’s Make the Internet Accessible to Everyone by Joe Pascavage of Think Company
Feb 7 • 10 min
Today’s episode from Joe Pascavage, a talented and influential design lead at Think Company in Philadelphia, PA, covers a relevant - and often overlooked - topic: accessibility. Joe also touches on good ole’ design systems. About the author: Joe Pascavage…
#011: Navigating Design Politics AND Web Designers: Stop Doing These 5 Unproductive Things by Eric Karkovack of speckyboy
Feb 5 • 10 min
Eric explains 3 ways to successfully navigate politics in the design world, and details 5 unproductive habits that web designers should stop doing ASAP. About the author: Eric has been a professional web designer since 1996. He also writes for both…
#010: Designing The Invisible: 3 Things I Learned Designing For Voice by William Merrill of Smashing Magazine
Jan 31 • 10 min
William drops some valuable knowledge on his experience designing voice experiences for those all over the globe who are unable to easily complete everyday tasks for themselves. About the author: Will focuses on building meaningful solutions for brands…
#009: [Part 3] The State of UX in 2019 by Fabricio Teixeira and Caio Braga of UX Collective
Jan 29 • 10 min
Fabricio and Caio highlight the current landscape of the UX industry, from the tools we use, the methods we apply every day, the technologies we design around, and much more. About the authors: Fabricio Teixeira is a design director at Work & Co based in…
#008: [Part 2] The State of UX in 2019 by Fabricio Teixeira and Caio Braga of UX Collective
Jan 24 • 12 min
Fabricio and Caio highlight the current landscape of the UX industry, from the tools we use, the methods we apply every day, the technologies we design around, and much more. About the authors: Fabricio Teixeira is a design director at Work & Co based in…
#007: [Part 1] The State of UX in 2019 by Fabricio Teixeira and Caio Braga of UX Collective
Jan 22 • 13 min
Fabricio and Caio highlight the current landscape of the UX industry, from the tools we use, the methods we apply every day, the technologies we design around, and much more. About the authors: Fabricio Teixeira is a design director at Work & Co based in…
#006: As a Designer, Success Isn’t Based on Designing Detailed Mocks AND Designers Need These Three Traits to Influence Design by Tiffany Eaton of UX Planet
Jan 17 • 9 min
Tiffany Eaton of UX Planet writes about how our job as designers extends way beyond detailed mock-ups, and highlights the three traits designers need to influence design. About the author: Tiffany is building messaging and communication tools for the next…
#005: [Part 2] Beyond Tools: How Building A Design System Can Improve How You Work by Amy Thibodeau of Smashing Magazine
Jan 15 • 8 min
Amy Thibodeau of Smashing Magazine gives great examples of the many benefits a design system can have on how you work as a designer. About the author: Amy Thibodeau is a senior UX lead on Shopify’s App and Partner Platform team. She has over a decade of…
#004: [Part 1] Beyond Tools: How Building A Design System Can Improve How You Work by Amy Thibodeau of Smashing Magazine
Jan 10 • 7 min
Amy Thibodeau of Smashing Magazine gives great examples of the many benefits a design system can have on how you work as a designer. About the author: Amy Thibodeau is a senior UX lead on Shopify’s App and Partner Platform team. She has over a decade of…
#003: 10 Small Design Mistakes We Still Make by Eugen Eşanu of UX Planet
Jan 8 • 10 min
Eugen Eşanu of UX Planet highlights the 10 small design mistakes we still make in our daily routine, and offers suggestions to help avoid making the same mistakes over and over. About the author: Eugen is the Creative Director & Founder of Laroche.co, a…
#002: How Being Comfortable With Discomfort Led to Success In My Design Career by Tiffany Eaton of UX Planet
Jan 3 • 7 min
In this article, Tiffany covers a very important career lesson: if you learn to welcome discomfort in your daily routine, whether thats getting comfortable with speaking up, or simply meeting new people in your org, good things will come your way. About…
#001: Design is About Getting Through the Finish Line AND You Don’t Need to Know Everything About UX by Fabricio Teixeira of UX Collective
Jan 1 • 7 min
Fabricio makes some great points on following through with your design work, and also easing your anxiety about trying to know everything in the UX field. About the author: Fabricio Teixeira is a design director at Work & Co based in Brooklyn, NY. Founder…