Dungeon Musings

Dungeon Musings

anchor.fm/dungeonmusings
Idle thoughts on roleplaying games, and the folks what play them. See more of me on the Dungeon Musings YouTube channel, available at fine internets everywhere.


What have you been up to Kev? What do you have planned?
Oct 7 • 41 min
In this episode, I discuss the games I have run in the past month and what I have planned for the final quarter of 2019.
Campaign Corner: Starfinder - Against the Aeon Throne
Sep 11 • 47 min
In this episode, I chat about my ongoing campaign running Paizo Publishing’s awesome science fantasy RPG, Starfinder
Story Choices and Framing Your Heroes
Aug 26 • 57 min
In this episode, I discuss how choices in setting/story can have a structural effect on character ethics, and how that relates to RPG campaigns.
Campaign Corner 2: Pathfinder 2nd Edition - Back in the Barrowmaze
Aug 9 • 66 min
In this episode, I discuss the approach I am taking on my second effort at running a Pathfinder 2nd Edition campaign set in Greg Gillespie’s awesome megadungeon adventure, Barrowmaze Complete.
Managing the Guests in Your Garden
Jul 29 • 36 min
In this episode, I take some call-ins and then share some thoughts on negative online interactions and strategies for dealing with same.
Death in RPGs: Explicit and Implicit Rules and Assumptions
Jul 18 • 71 min
In this episode, I tackle the issue of Player Character mortality in RPGs, how campaign design affects the impact of PC death, and how systems can influence how death is presented in the games.
Games in Play, Games on Deck, and Games on the Bedside Table
Jul 13 • 99 min
In this episode, I talk about the slate of games I am currently running, some of the games coming soon to the Dungeon Musings YouTube channel, and my love for the ugly stepchild that is the Mechwarrior 3rd edition RPG (aka the Classic Battletech RPG).
Campaign Corner 1: Astonishing Swordsmen and Sorcerers of Hyperborea - Beneath the Boneyard
Jun 16 • 48 min
In this episode, I discuss one of my current ongoing campaigns, Beneath the Boneyard, which is played using a heavily houseruled version of Astonishing Swordsmen and Sorcerers of Hyperborea to play a Gothic Mystery Pathfinder adventure.
The Roadrunner Rules
Jun 14 • 41 min
In this episode, I discuss the lessons that can be learned from Chuck Jones’ Roadrunner Rules and how they can be applied to RPG campaign design, using one example from my own list of “to do” games.
The Promise of Old School Play and the Virtue of Simplicity
May 26 • 92 min
In this episode, I talk about some of the lessons learned from the past year’s exploration of the OSR movement and how they have impacted on my plans for the next six months of gaming.
Finding Your Voice as a Dungeon Master
May 10 • 26 min
In this episode, I talk about the importance of running games in a manner that is authentic to your personality and preferences.
Write for the Session, Not the Campaign: Lessons from DC’s Doom Patrol
May 5 • 19 min
In this short episode, I share some lessons I feel can be drawn from the new Doom Patrol TV series, currently on DC’s streaming service.
Sudden Starts and Fiery Finishes: Advice on Starting and Ending Campaigns
May 2 • 36 min
Pretty much says it all in the title. :)
Returning to Arkham After 20 Years
Apr 29 • 33 min
In this episode, I talk about the positive experience I recently had returning to Chaosium’s Call of Cthulhu after more than two decades away and I give an update on my upcoming Gaming Marathon, and what I have decided to do with my Platinum Edition…
The Consequences of Milestone Advancement and Fiction-Emulating RPGs
Apr 22 • 69 min
In this episode I chat about the One Ring RPG, published by Cubicle 7, the new Runequest Glorantha edition, the narrative constraints of milestone leveling, and my plans for a month dedicated to fiction-emulating games, like the One Ring, the 2d20 Conan…
Ten Rules for Designing One-Shot RPG Sessions
Mar 22 • 43 min
In this episode, I steal a page from Kurt Vonnegut and offer ten rules for making strong one-shot RPG sessions.
Rewards and Incentives in RPGs
Mar 8 • 93 min
Note: There is a brief period of silence, from the 59 minute mark to the 1 hour 2 minute mark, because I cannot push buttons. In this episode, I look at ways to reward your players and incentivize certain types of play, and how those ideas apply to a new…
I’m Back, Baby!!!
Feb 20 • 71 min
And I am here to talk about the marathon of gaming that has been my first six weeks of 2019!
Funky Factions and Kickass Cantrips
Jan 25 • 41 min
I roll a nat “1” trying to remember a caller’s name, and then share some thoughts about using factions and cantrips in old school roleplaying games.
Hey, Kev, what have you been up to?
Jan 18 • 16 min
In this episode, I talk about the gaming prep that has been chewing up my time, explain where the viewer mail episode went, and talk about plans for actual play podcasts.
Gaming Plans for 2019 and How They Came Together
Jan 6 • 52 min
In this episode, I share how the sausage is made by walking you through my gaming plans for 2019, and how I came to them.
Taking the Easy Road: Complexity in RPG Combat and Character Generation
Dec 21, 2018 • 42 min
In this episode, I consider the interplay of involved character generation and tactical combat systems in RPG.
Wrestling with Rolemaster
Dec 7, 2018 • 45 min
In this episode, I examine the relationship between Iron Crown Enterprise’s classic Rolemaster RPG and Terry Amthor’s Jaiman: Land of Twilight (both of which were staples of my childhood).
Barrowmaze Bosses and Megadungeon Random Tables
Dec 6, 2018 • 20 min
In today’s episode, I tackle some serious questions about my canine companion, megadungeon random tables, and the first “Boss” fight we have had in our Barrowmaze campaign since making the switch to Scarlet Heroes.
OSR Heroes in the Barrowmaze and at the Table
Dec 5, 2018 • 50 min
In today’s episode, I answer two questions about my Scarlet Heroes Barrowmaze campaign and about strategies to attract 5e and Pathfinder players to an OSR game.
Saving Pearls and Chasing Whales
Nov 29, 2018 • 38 min
On this episode, I dive into the mailbag and then examine my troubling history of saving great gaming content for the “perfect” time. I also give an update on the Barrowmaze campaign, but be warned…it involved skygnomes and giant space hamsters.
Scripts vs. Sandboxes
Nov 22, 2018 • 10 min
A few quick thoughts on scripted sessions in RPGs and how they compare to sandbox sessions.
Introducing Reluctant New Players to RPGs
Nov 21, 2018 • 12 min
This episode, I answer a question posed on my YouTube channel about introducing reluctant new players to RPGs
Complexity in RPG Combat: A Historical and Dramatic Analysis
Nov 20, 2018 • 41 min
I answer a listener question about whether complexity in combat is a characteristic of modern D&D, and then dive into the topic of using mechanics to manage dramatic pacing in tactical combat encounters in tabletop RPGs.
Braving the Barrowmaze: Unhappy Marriages of System and Setting
Nov 19, 2018 • 40 min
In the inaugural episode of the Dungeon Musings Anchor podcast, I chat about system, setting, and ludonarrative dissonance in my Barrowmaze Complete campaign.