Dungeons & Tangents

Dungeons & Tangents

www.dungeonsandtangents.net
A conversational D&D podcast


Fright Fight 2018 - Episode 2 - Challenge Rating 1/2
Nov 6, 2018 • 38 min
This Episode we continue our Halloween Special: A D&D 5th edition monster vs monster tournament. Robert and I will run through all the monsters in the 5th edition Monster Manual that fit a Halloween theme and seeing how they fair against each other. For…
Fright Fight 2018 - Episode 1 - Intro & Challenge Rating 1/4
Oct 29, 2018 • 32 min
This Episode we start our Halloween Special: A D&D 5th edition monster vs monster tournament. Robert and I will run through all the monsters in the 5th edition Monster Manual that fit a Halloween theme and seeing how they fair against each other. It's a…
42: Backstories (Part 2) - The Backening
Jun 19, 2018 • 42 min
In Episode 16 of of this podcast we talked about the process of creating a Character's Backstory. But once you have that backstory, what do you do with it? This episode we talk about how backstories are integrated into game play. We discuss the…
41: Massive Tangents #4 - The Pokemon Universe is a DARK place
Jun 12, 2018 • 19 min
Sometimes, when the mics are on, we start talking about some odd things. And sometimes those odd things are worth sharing with our listeners. This episode started as a couple of off hand comments from Ben. What resulted was a very dark conversation about…
40: Religion & Role-playing
Jun 5, 2018 • 45 min
Role-playing games have had a difficult time getting along with religion, and specifically American Christians. From the start, there was a disconnect between them. Sadly, misunderstandings in the early 80's started a feud that continues to this day. It's…
39: How Players Become Murder Hobos
May 22, 2018 • 35 min
The term "Murder Hobo" is a recently popularized term. It is, however, a surprisingly accurate description of the tendency for some D&D players to use killing as their primary problem solving tool. Is it a result of video game culture? Antagonistic DMs?…
38: Munchkin Mechanics
May 15, 2018 • 30 min
There have been loopholes in nearly every editions of D&D. Those loopholes are often the target of "Munchkins", or players who will exploit any and every advantage in a rule-set. Obviously, the DM has the ultimate authority to allow such exploitation, but…
37: Every Edition of D&D
May 8, 2018 • 69 min
Dungeons & Dragons was first published in 1974. But the game has changed a lot in the last 4 decades. There have been 8 official versions released in that time. Some with small, incremental changes. Some that fundamentally transformed the feel and…
36: Introducing new players to D&D
Mar 27, 2018 • 34 min
We all have friends, family and coworkers who've never played a role-playing game. Plenty of them just aren't interested. And that's okay. But when you have the opportunity to introduce new players, how do you do so in a way that has them coming back for…
35: Players Contributing to the Gaming World
Mar 20, 2018 • 34 min
If a player wants to write the back-story for their character's home village. That's cool, right? If, during session 0, they suggest that the world you're about to play in should have no magic at all. Is that cool? What if they recommend that the villain…
Knowledge History D&D - Episode 5: The Start Up (1974-1975)
Mar 6, 2018 • 12 min
This episode is all about the first two years of the existence of TSR, the company that Gary and Don created to publish D&D.
34: GCPWest 2018 - An Interview with April Westervelt
Feb 13, 2018 • 30 min
This week we have our first official interview. Robert and I talk with April Westervelt; the organizer of the Portland based GCPWest TableTop gathering. What is GCPWest? How did it start and what makes it unique? We talk to April about these subjects and…
33: Session 0: the planning session
Feb 6, 2018 • 48 min
When you build a house, you need a blueprint. But When you play D&D, you may run a module that gives you a plot, but there's no blueprints for how your players interact with each other or the world around them. A planning session, sometimes called…
32: Failing Forward & Awareness of Risks
Jan 30, 2018 • 45 min
A rogue tries to pick a lock. "Roll a sleight of hand Check" that DM says. The roll is low. So What happens next? Does the DM say "you failed to pick the lock"? Is this a dead end in the game? It doesn't have to be. If a player is rolling the dice,…
Knowledge History D&D - Episode 4: The Making of Dungeons & Dragons (1972-1974)
Jan 16, 2018 • 15 min
This episode is all about the first edition of D&D. How it was written and the struggles of publishing a innovative game without any money. Resources for this episode included the following: * Chainmail: https://en.wikipedia.org/wiki/Chainmail_(game)…
31: At The Movies (part 1)
Jan 9, 2018 • 27 min
A Cartoon in 1983, A live action Feature in 2000, An Animated Feature in 2008, There have been a lot of attempts to take D&D into the world movies and TV, but many have fallen far short of fan expectations. In late 2017, a new D&D movie was announced and…
30: Party Dynamics
Jan 2, 2018 • 31 min
What would the A-Team be without Hannibal? The Fellowship of the Rings be without Gandalf? Buffy the Vampire Slayer without Giles? Are there character archetypes that are necessary for a party to gel? Are there character pairings that make parties fall…
29: Alignment (the inevitable episode)
Dec 19, 2017 • 33 min
Most of you have seen your favorite fictional characters pigeon holed into a chart of the 9 Alignments. Obiwan is "Lawful Good", Treebeard is True Neutral, The Joker is "Chaotic Evil". Obviously that grid was popularized by D&D, but you may not know that…
28: Sports vs eSports vs Tabletop Streams
Dec 12, 2017 • 29 min
Sports is a Trillion Dollar industry in the United States alone. And while Sports has been a part of our cultural landscape for more than a hundred years, eSports and tabletop streaming are very new industries that are vying for a very different audience.…
27: Running a “Theater of the Mind” Game
Nov 28, 2017 • 38 min
We're planning on running an Actually Play in the future, but that means changing the way we play D&D. The main change is the removal of all visual aids from the game. Making the game purely audible. This episode we discuss how to run a "Theater of the…
26: DM for Hire & the Untapped Potential of D&D
Nov 21, 2017 • 22 min
This episode we discuss a man named John Dempsey from Toronto Canada who has started making a living as a professional Dungeon Master. He charges clients for his time and efforts in prepping and running games of D&D. We also talk about the untapped…
Knowledge History D&D - Episode 3: Birth of the Fantasy Game (1967 to 1972)
Nov 14, 2017 • 16 min
This episode covers the events that lead Dave Arneson and Gary Gygax to meet and have the inspiration they needed to create the first drafts of D&D. Resources for this episode included the following: Bodenburg:…
25: Massive Tangent #3 - Who’s the best Joker
Nov 7, 2017 • 6 min
Hey everyone and welcome to Dungeons & Tangents Today Robert and Erik B.S. about Batman and the Joker. This is a SUPER short Episode because it was a spur of the moment thing. But we just had to share it because Erik does his impersonation of Mark Hamil's…
Knowledge History D&D - Episode 2: Setting up the Pieces (1953 - 1967)
Oct 31, 2017 • 14 min
This episode, we continue the new series "Knowledge - History - D&D". A chronological review of the creation of Dungeons & Dragons. We'll intro you to the people who created D&D and how they first got interested in table top gaming. We talk through the…
24: Criticals and Fumbles
Oct 24, 2017 • 30 min
This Episode we're talking about, perhaps the most overused phrase in D&D; "Critical Hit". It's the moment in every D&D game where people scream and jump up and down. But Critical Hits haven't always been part of the game. We discuss the history, the…
Knowledge History D&D - Episode 1: The Prehistory to D&D (500 - 1950)
Oct 17, 2017 • 14 min
This episode, Erik starts a new series called "Knowledge - History - D&D". A chronological review of how Dungeons & Dragons came into being. We'll start by releasing episodes every other week. This first episode starts with the prehistory of D&D from 500…
23: Alternative Methods of Play
Oct 10, 2017 • 38 min
This episode Robert and Erik discuss 4 Alternative Methods of playing D&D. We go through the good and the bad of each one. Of course we talk about our opinions and experiences. Because… that's kinda how this podcast goes.
22: THAC0 & Armor Class
Oct 3, 2017 • 33 min
Remember THAC0? What a Thac0 crap. In this episode we're going to recap the history of Armor Class and Attack Bonuses from 1st Edition of D&D through 5th edition. We'll start by scratching our heads at the earliest mechanics for determining whether a…
21: Psionics & Dinosaurs
Sep 26, 2017 • 26 min
Psionics suck. So do Dinosaurs. We really don't want that shit in our D&D. The two of us get into a heated debate about Telepathy and T-Rexes in our worlds of Swords of Sorcery. Psionics have been a semi-regular part of D&D for decades. As have Dinosaurs.…
20: Initiative
Sep 19, 2017 • 24 min
Initiative is the D&D mechanic for deciding the order of play during an encounter. As players of D&D we don't often question how initiative works or how it could be different. But in this episode Robert and Erik do exactly that. Why do we use initiative?…
19: Massive Tangent #2 - Rose City Comic Con 2017
Sep 12, 2017 • 47 min
This week Robert and Erik talk about the 2017 Rose City Comic Con. Rose City Comic Con is an annual comic book and pop culture convention that takes place here in Portland, Oregon each September. We went with some friends, saw the sights and wanted to…
18: Death of a Character
Sep 5, 2017 • 27 min
This episode we discuss the most unfortunate thing that can happen in a game of D&D. Running out of snacks. I mean… A player's character dying. We ask the question: "Can a game of D&D still be fun when a character dies?" And then we answer that question.
17: Setting the Mood
Aug 29, 2017 • 31 min
Want to set the right mood with your D&D Players? We all do. In this episode we talk about methods that go beyond the game play. Creative means of using Audio, Visuals, Props and Voices
16: Building a Backstory
Aug 22, 2017 • 36 min
Do D&D characters need a backstory and why? Where do I get one? Can I get a new one if mine's broken? We talk about: Inspirations for back-stories. Mechanical devices to help with solo or collaborative back-story writing. Limitations of the back-story.…
15: Anatomy of an Encounter
Aug 15, 2017 • 32 min
Erik and Robert take a close look at what the basic parts of Encounters in D&D. We dissect them down to their key elements, then get into how Bruce Willis doesn't like water. Erik's big take away is: the players should always believe they can fail any…
14: Session Structure
Aug 8, 2017 • 26 min
Erik and Robert take a macro look at a session of D&D. The food, the banter, the setup, the getting settled and eventually the game play. Since D&D sessions can take between 3 to 6 hours, we discuss how that plays out and what to be aware of. The…
13: Massive Tangent #1 - Castlevania
Aug 1, 2017 • 40 min
This being our 13th episode, we decided to review something spooky. Robert and Erik talk about the new Netflix series "Castlevania". We talk through every monotonous detail of the plot, so… Spoilers! To avoid spoiling anything for people who don't want…
12: Tools for Character Generation
Jul 25, 2017 • 26 min
In this episode, Chris and Erik discuss character generation software and third party content systems. Character Generation systems we mention: PCgen (http://pcgen.org/) Fantasy Grounds (https://www.fantasygrounds.com/) Roll20 (https://roll20.net/) Hero…
11: D&D Beyond - Pricing Announcement
Jul 20, 2017 • 22 min
In this episode, Robert and Erik discuss the recently announced D&D Beyond pricing. What is the pricing, our reaction to it, and how the new tool fits into the growing D&D online ecosystem. D&D Beyond is scheduled to release August 15th One Time Fees:…
10: D&D Beyond
Jul 17, 2017 • 22 min
In this episode, Erik and Chris Rutledge discuss the D&D Beyond website. What it is, what it promises to be, and how it came about. Here is the timeline we run through: May 2014 - Fantasy grounds in steam July 2014 - WOTC releases D&D 5e April 2015 - Lost…
9: Adventure Prep
Jul 6, 2017 • 50 min
We talk through casting NPCs, buying materials, gathering and writing your own reference materials, the fears of being a DM and how to create conflict. The good kinda conflict. You know? The kind that involves killing goblins. Our official website:…
8: Memorable Moments
Jun 18, 2017 • 52 min
In this episode, Robert and Erik discuss how to make a gaming moments that stick in our memories. We talk through the three most memorable moments we've experienced, then talk through what it is that make them a fun experience and something we remember…
7: Metagaming
Jun 5, 2017 • 43 min
In this episode, Robert and Erik discuss the contentious subject of metagaming. We define metagaming as "The use of knowledge from outside a game's universe to gain an advantage inside of a game's universe." We talk about what it is, how it can help or…
6: Miniatures
May 31, 2017 • 50 min
This time, Robert and Erik talk Miniatures. Big, medium, and small. Pewter, plastic, and paper. We discuss miniatures that help with tactics and establish a shared understanding. We talk scale, brands, painting, transportation options, and the sexism of…
5: Maps
May 10, 2017 • 56 min
In this Episode, Robert and Erik talk Maps. We discuss maps that inspire, establish setting, help with tactics or establish a shared understanding. Then we get philosophical about how maps and other inspirational pieces need to leave gaps that the viewer…
4: Narration
May 4, 2017 • 44 min
In this Episode, Chris Rutledge joins Erik to talk about Narration. We discuss back stories, settings, imagery verses perception, environmental consistency, building your descriptive vocabulary and a bunch of other subjects. They all surround the central…
3: Table Manners
Apr 30, 2017 • 63 min
In this Episode, Robert and Erik talk Table Manners. We discuss an obscene amount of topics: Good and bad Banter, staying focused while gaming, eating at the table, knowing the rules, player preparedness, arguing with DMs, and what DMs can do to ruin a…
2: We can talk about dice for hours
Apr 29, 2017 • 58 min
In this Episode, Robert and Erik talk dice… for an hour! We discuss the purpose of dice, dice accuracy, dice superstitions, dice rolling, and our first memories of dice. Things we mention: Chessex Dice Game Science Dice - creator Louis Zocchi Erik's Crazy…
1: What the hell are we calling this?
Apr 23, 2017 • 34 min
In this Episode, Robert and Erik try to stay on topic. The topic being; what to name this Podcast. We discuss other podcasts, potential names, and past D&D experiences. Podcasts we mention: Acquisitions Inc RPGMP3 Check It Out, Comrade! – With our friend…