A Tabletop RPG Podcast

58: Behind the Dice, pt. 04
Apr 30 • 39 min
This is a quicker episode, getting us through the gang’s second return to the Deadly Mine, before they head out to Aluin’s. As usual, there are a ton of spoilers in these episodes, so if you are waiting for all of the campaigns questions to be…
57: Behind the Dice, pt. 03
Apr 23 • 76 min
This StabbyQuest “Behind the Dice” Episode spans two sessions, picking up where BTD part 02 left off. In the second session, the gang discusses how to incorporate realizations into the main story sessions, “Main” quests vs. “PC” quests, making a plan, &…
56: Behind the Dice, pt. 02
Mar 26 • 45 min
This is our second Behind the Dice episode. If you missed SQ Behind the Dice, part 1, you can find it wherever podcasts are found! These Behind the Dice episodes are a casual interview format. There is less editing than we usually do on the tracks. We…
55: Behind the Dice, pt. 01
Feb 28 • 66 min
Welcome to a little special something we’ve put to together for you: We’re calling it “StabbyQuest: Behind the Dice”! In these episodes we’ll be speaking with the cast about their trip through this campaign and this project, how they felt about…
54: A Matter of Time: The Struggle is Real
Feb 18 • 65 min
The gang struggles with committing to (and remembering) what they should do next. Sarowyn struggles with the lack of modern conveniences. Taat struggles with being a Shaman. After discovering that the sickle Taat stole from the boat has been changing…
53: A Matter of Time: A Tale of Two Sickles
Jan 18 • 38 min
The gang continues trying to sort out what the hell is going on in town, how Aluin fits into all of this, and the risks of leaving town to visit him again. They make a plan to stock up and head out before a comment from Kallis sets Taat down a path of…
52: A Matter of Time: Secret Rubbings
Dec 31, 2018 • 49 min
The gang barely manages to see the Guest Ledger at the Rusty Dragon, confirming the story of the two mustachioed men they met in the Hog’s Head, and then followed back here last night. They then seek assistance in solving the smeared note “puzzle” they…
51: A Matter of Time: Books & Crooks, pt. 2
Dec 7, 2018 • 44 min
The gang continues uncovering information as they tie the group manning the ship in the harbor with the local crime outfit. They put a security “failsafe” in place before heading off to verify some information they got a couple of nights ago. As usual,…
50: A Matter of Time: Books & Crooks
Oct 3, 2018 • 46 min
We pick back up this week with the gang learning from Brodert that Aluin Menard was alive and well a mere two weeks ago. The topic of interest becomes Aluin’s fate, and they continue the questioning of their acquaintances at the Curious Goblin. Taat…
49: A Matter of Time: Make No Bones About It
Sep 25, 2018 • 45 min
Secrets are shared and the information delivery trend continues as the group attempts to reconcile what they’ve seen, connect the dots, and then fit those various pieces together… until they think to ask Brodert about the crazy old wizard in the woods and…
48: A Matter of Time: Knowledge is Power
Sep 17, 2018 • 34 min
After Belor leaves, the crew gets a stiff drink and a plan together before heading over to the Curious Goblin to check in with their cantankerous buddy, Brodert. Brodert drops so much knowledge on them that they’re a bit overwhelmed, and the cherry on top…
47: A Matter of Time: A Change in the Wind
Aug 21, 2018 • 42 min
Welp, it seems like the gang is about to face the music. They correctly deduced that the cryptic message they received in the lobby of the Rusty Dragon was instructing them to go to the back room at the Hog’s Head, where Belor Hemlock was awaiting their…
46: A Matter of Time: Hunters Become the Hunted, pt. 2
Aug 6, 2018 • 37 min
As we return to this episode, the gang continues breaking into rooms in the Rusty Dragon looking for evidence of the two mustachioed men they followed through the back alleys. After a lot of searching and a couple close calls, they decide to leave, and on…
45: A Matter of Time: Hunters Become the Hunted, pt. 1
Jul 20, 2018 • 43 min
The gang followed those mustachioed men back to the Rusty Dragon, of all places. Unsure how to glean the information they were looking for from the clerk, they opted to spend the night instead, taking the only available room. Once they sort out sleeping…
44: A Matter of Time: Footprints and Mustaches
Jul 13, 2018 • 51 min
The gang has just learned the two “mustachioed” men dining in the Hog’s Head who were eyeing them *bolted* after the guys got “drunk” Sarowyn out of the bar. They give chase, and end up in a very familiar place…
43: A Matter of Time: Something’s Up
Jul 1, 2018 • 34 min
We return with our players discussing how to go about tying up some of their abundant leads, including checking in with Brodert Quink and Belor Hemlock. *In game* our heroes are drinking in the Hogs Head Tavern, Sarowyn has just approached two individuals…
42: A Matter of Time: Prying Eyes
Jun 15, 2018 • 44 min
Safely back in the Hog’s Head Tavern, the gang eats dinner and continues discussing their factually awful “stealth” foray back onto the ship. Upon looking at the manifest, they see the ship is actually from Magnimar, far to the southwest. As they try to…
41: A Matter of Time: Par for the Course, pt. 2
Jun 5, 2018 • 33 min
In the last episode, the gang made it back to the Pixie’s Kitten in the nick of time. We rejoin them in the closet as they plan their course across town back to the Hog’s Head. Will they escape unscathed? Will they be caught by the dockworkers or harassed…
40: A Matter of Time: Par for the Course
May 23, 2018 • 35 min
When we last left our heroes, they were mid-escape from the big ship in the harbor and Kallis had just attempted to convince the Ship’s guard captain and another on duty he had some important information. They believed him, but Kallis’ wrestling attempt…
39: A Matter of Time: A Narrow Escape?
May 10, 2018 • 30 min
We come back to Pubby, Sarowyn, and Taat - still in disguise, but trying remain unnoticed while they attempt to escape the dock. Kallis and Charlie watch from afar just in case this goes in the routine fashion. Will they make it back to the Pixie’s Kitten…
38: A Matter of Time: On Borrowed Time
May 2, 2018 • 40 min
After the party the digs through their crate bounty, they remember they have an appointment at the Pixie’s Kitten. Okay I actually remind them. There’s a fairly important realization, and then a plan is hatched…
37: A Matter of Time: Crate Expectations
Apr 24, 2018 • 28 min
Well, somehow they pulled it off. The pulled the crate heist off. The gang regroups and inspects their bounty, and they also forget about something.
36: A Matter of Time: The Drunkard’s Path
Apr 10, 2018 • 51 min
With a few hours to kill before they can pick up their disguises, the gang decides to try to find one of these carts with the A crates en route - And wouldn’t you know, the find one such cart. A uh, “plan” is hatched and immediately put into action. But…
35: A Matter of Time: Getting Warmer
Apr 2, 2018 • 52 min
After Sarowyn catches some Zs, the gang heads off to fill in Charlie on everything they learned from the interrogation. Charlie has some new information on the ship, and they reckon that there’s only one way to get the answers to their questions:…
34: A Matter of Time: An Interrogation?
Mar 20, 2018 • 43 min
The gang continues to sort out what to do with the three assailants. Last time Sarowyn dropped something heavy on the guys, shedding some light on the affairs of late. Where are these three guys from? What do they want?
33: A Matter of Time: The Lawman and The Baby
Mar 12, 2018 • 39 min
The gang heads out to find Belor after filling in Charlie on their trip to Aluin’s. They’re interrupted by a messenger bringing seemingly unrelated news. Seemingly unrelated, until they realizes it concerns the three assailants they fought in the center…
32: A Matter of Time: A New Plan
Mar 5, 2018 • 42 min
As the militia cleans up the scene of the attack and the gang returns to the Hog’s Head, we focus on the conversation they have with Charlie over beers in the back room. The gang hasn’t had time to catch up with Charlie since they got back from Aluin’s…
31: A Matter of Time: Someone Died in the Street Today
Feb 21, 2018 • 37 min
We return to the party just as Kallis has another vision; the fight is over, the thugs captured. The woman that the thugs were after has died. The gang tries to make sense of what these thugs were after, but unfortunately the woman’s belongings only beget…
30: A Matter of Time: Save Belor
Feb 12, 2018 • 51 min
Welcome to Episode 30! Thank you to everyone who has joined us from the beginning and to those that found us along the way. We appreciate your support! We return to our heroes just as Sarowyn realizes that the crowd in town has surrounded a fight -…
29: A Matter of Time: Find the Divers
Jan 30, 2018 • 42 min
The gang finds *most* of the members of the Divers in this episode. During their explanation of their visit to Aluin’s manor, something interrupts… Also, Pubby gets some new clothes. Again. And a shoutout to Kaloglar for the inspiration for some of those…
28: A Matter of Time: Bad News Deliveries!
Jan 23, 2018 • 39 min
Settling back into Sandpoint, the gang continues their Bad (?) News deliveries around town. First stop: The Divers! There’s a lot to catch up on so I won’t waste too much time here, but if you are enjoying this story and want to hear more StabbyQuest,…
27: A Matter of Time: A Storm is Brewing, pt. 2
Jan 12, 2018 • 36 min
Welcome back! The gang makes it out of Tickwood and gets back to Sandpoint to tie up some loose ends, and start their bad news deliveries to all of their contacts. Enjoy the episode!
26: A Matter of Time: A Storm is Brewing
Jan 2, 2018 • 38 min
Stabby New Year! Returning to the gang as they exited the mysterious door with the symbol, the gang tell Aluin all about their mini excursion into the dark room. Taat, remembering that it’s supposed to rain today, rushed to the window just in time to hear…
25: A Matter of Time: Pubby’s Origin
Dec 11, 2017 • 25 min
Welcome back to StabbyQuest! And Pubby’s origin story! This episode is a little special… We’re going to revisit a few scenes from recent episodes, but from Pubby’s perspective, and maybe catch a glimpse into why exactly Pubby is the way he is. To all our…
24: A Matter of Time: Enter… the Door
Dec 4, 2017 • 44 min
The gang finally gets the door open in the 3rd tower. Unfortunately, they aren’t much closer to a, you might say, “complete” understanding… but… that’s not really their style, is it?
23: A Matter of Time: Questions Upon Questions
Nov 29, 2017 • 33 min
The party is level 3! Tartarus is still missing, and the party has just discovered his scarf hung up on an outside part of the manor. With a new clue in hand, they set off to inspect the last unsolved mystery of Aluin’s manor.
22: A Matter of Time: The Gang Gets Day Drunk
Nov 20, 2017 • 62 min
We return to our heroes as they continue the search for their missing party member, Tartarus. Just like real life, the gang goes to the pub to sort things out, keep a clear mind, and make a solid, actionable plan. …
21: A Matter of Time: Someone is Missing
Nov 6, 2017 • 38 min
With the party fat, happy, and rested after their soiree in the courtyard, they wake in the manor the next morning. Anxious to start looking for the missing apprentice, they discover someone *else* has gone missing…
20: A Matter of Time: Lesson Learned
Nov 2, 2017 • 42 min
It’s Episode *20*! Episode 20 is important for two reasons: 1: It’s a nice milestone. 2: There’s a good lesson here. Sometimes, to even a seasoned adventurer, a quarry may seem guaranteed. Now, most members of this StabbyQuest party are /not/ seasoned,…
19: A Matter of Time: Confusion, Time, and Time Again
Oct 23, 2017 • 46 min
The gang continues trying to unfold just what the hell is going on in the manor while they get a lesson in Time Travel from Aluin. Aluin still hasn’t recovered from his experience, but he does have a theory, and a lead, for the gang to find his old…
18: A Matter of Time: Thank the Cleanup Crew
Oct 16, 2017 • 50 min
Aluin’s study, now unlocked, has provided little more than questions for the gang. But gaining access to Aluin has revealed one thing: the link between Aluin’s old apprentice and the fellow they found at the bottom of the ship in Sandpoint Harbor is only…
17: A Matter of Time: Skeletons in the Closet
Oct 9, 2017 • 28 min
The gang- in two groups- continues to search Aluin’s Manor for a key. Kallis and Tartarus continue to attempt a forceful entry of the study, while Sarowyn, Taat, and Pubby split up (again) to hasten their search. The trio discovers another possible link…
16: A Matter of Time: My Kingdom For a Key
Oct 2, 2017 • 33 min
Since the dawn of time, Parties have encountered obstacles. But there’s always one obstacle that stands out in every PC’s mind: the one where they decided the best way to overcome it was to split up. There’s a reason that decision is a trope; it is,…
15: A Matter of Time: Aluin Menard, “Master” Wizard
Sep 26, 2017 • 52 min
The gang finally makes it to Aluin Menard’s manor, only to find out there’s more than one thing amiss…
14: A Matter of Time: OK, Enough with the Tick Jokes
Sep 19, 2017 • 62 min
After finding a path into Tickwood, the gang discovered a group of nasty little creatures reveling in a grotesque ceremony. Will they try to make contact with the curmudgeonly group? Tune in to find out!
13: A Matter of Time: We’re Off to See the Wizard
Sep 11, 2017 • 38 min
Our heroes finally tracked down the Weird Little Humanoid! His Buddy has escaped though, but after a night of rest and some deliberation, the group decides to leave Buddy its musings and find Aluin Menard, the wizard-friend of the Divers. Join us as…
12: A Matter of Time: Celeste Glitter, Golden Rain, and Tangerine Dreams (pt. 5)
Sep 4, 2017 • 46 min
The gang continues the fight with the Weird Little Humanoid and his Buddy, but it’s not going so well… Also this episode name is full of spoilers. Happy Labor Day!
11: A Matter of Time: Enter the Weird Little Humanoid (pt. 4)
Aug 28, 2017 • 49 min
Welp, the Weird Little Humanoid escaped. A-gain. But the reality-shifting, hallucinogenic antics and the chase continue! And also some grave robbery! Which our heroes seem to be … doing a lot! Find out what other questionably moral activities the…
10: A Matter of Time: This Cave is [email protected]*#$^% HUGE (pt. 3)
Aug 21, 2017 • 62 min
On the doorstep of the Weird Little Humanoid’s lair, the gang is sure they have their target cornered! Will they get their mark? Will they clear out the gold mine once and for all? …and what in the world is happening to Tartarus?
09: A Matter of Time: Return to the Mine, pt. 2
Aug 14, 2017 • 31 min
The new denizens of the old gold mine are slowly dying, thanks to the efforts of the gang! They continue pursuing the Weird Little Humanoid, collecting sentimental relics of the dead along the way. Who, or what, is this humanoid creature? You…
08: A Matter of Time: Return to the Mine
Aug 7, 2017 • 63 min
The gang decides to help the Sheriff instead of looking for the Wizard, and heads back into the Sandpoint gold mine to see what new residents chased the Dwarf Brothers out.
07: An Unsettling Discovery, pt. 3
Jul 31, 2017 • 54 min
Looks like the gang made a clean getaway! But who are the Divers? And what’s the story with that gross “dead” dude and his gaudy necklace? FIND OUT! (maybe) in An Unsettling Discovery, part 3!
06: An Unsettling Discovery, pt. 2
Jul 21, 2017 • 60 min
DETECT EVIL! DETECT EVIL! The gang has discovered something (potentially) awful. Time to make their escape!
05: An Unsettling Discovery
Jul 14, 2017 • 44 min
The gang continues to help Sarowyn investigate the new ship in Sandpoint harbor, along with their unexpected “guide”. Can Taat recover from landing on his back at the bottom of the stairs? Will Sarowyn find what she’s looking for? Will Kallis’…
04: A Meeting Most Awkward
Jul 7, 2017 • 52 min
Sarowyn joins the party! The guys get some new friends and (maybe) make some new enemies. In the usual fashion, they get more questions than answers.
03: Day 1 Double Feature
Jun 30, 2017 • 68 min
Who doesn’t love time travel?! We head back in time to the party’s first night in Sandpoint! Spend the evening following Kallis and Sarowyn, as they set out on two solo adventures. Join us for our first StabbyQuest Double Feature!
02: The Deadly Mine, pt. 2
Jun 23, 2017 • 67 min
Our heroes have encountered a Glittery Golem! Queue the disco, baby. The party gets their first taste of spider-murder, including all of the sticky that comes with that. But will they succeed in getting the Dwarven surveyors out of…
01: The Deadly Mine
Jun 16, 2017 • 48 min
The StabbyQuest begins! Our heroes set out to investigate a mining operation gone wrong in their first of many adventures! It can’t get more awkward than this, right? …right?
StabbyQuest Podcast Reveal Teaser
Jun 12, 2017 • 1 min
The StabbyQuest podcast is an episodic, Pathfinder campaign series, launching mid-June, 2017!