Game Designers of North Carolina Podcast

Game Designers of North Carolina Podcast

www.gdofnc.com
The Game Designers of North Carolina is a guild of tabletop game designers who, shockingly, reside in North Carolina. We’ve been meeting regularly since April 2013 and when we started most of us did not have a lot of exposure or experience in tabletop ?


54: Elizabeth Hargrave, Wingspan, and the Kennerspiel des Jahres
Jul 28 • 41 min
Elizabeth Hargrave (https://twitter.com/elizhargrave) joins Josh Mills (https://twitter.com/JoshuaJMills) and Mark McGee (
53: Making Unique Games
Jul 7 • 57 min
Kevin Ude (https://twitter.com/UdeGames and https://boardgamegeek.com/user/udeudeude) and TC Petty III (ht…
52: Starting New Things
Jun 9 • 50 min
We discuss how to start a new design.
Deep Design Episode 8: Designing for Kickstarter
Jun 3 • 7 min
In the eighth classic episode of Deep Design (which originally aired second, but ruined the continuum), T. C. Petty III talks about crowdfunding and whether game designs should be crafted with this audience in mind. With trademark humor, T. C. appro…
51: Documenting Kickstarter: Design to Fulfillment
Mar 17 • 30 min
Chris Faulkenberry (@ccfaulkenberry) and Eric Rayl (@zoomoutmedia) join James Meyers (@apolloconti…
Deep Design Episode 7: Reception
Feb 18 • 15 min
In the seventh classic episode of Deep Design, T. C. Petty III talks about coping with the reception of your game or creative project once it has finally been vomited into a crowded marketplace. With trademark humor, T. C. calmly offers condolences …
50: Emotions in Game Design
Jan 31 • 58 min
We discuss evoking emotions in game design.
Deep Design Episode 6: Production
Jan 22 • 12 min
In the sixth classic episode of Deep Design, T. C. Petty III talks about the production process of a board game. Or in some cases, the lack thereof. With trademark humor, T. C. shatters the fragile illusion of reality once again and offers a caution…
49: Games Designers Should Play (2018 Edition)
Jan 2 • 41 min
James Meyers (@apollocontinuum) talks with guild members about games that came out in 2018 and why designers should play them.00:45 - Let’s Make a Bus Route with Daniel…
Deep Design Episode 5: Choosing a Publisher
Nov 28, 2018 • 10 min
In the fifth classic episode of Deep Design, T. C. Petty III talks about choosing the right publisher for your game when it’s time to sign on the dotted line. With trademark humor, T. C. analyzes the contractual obligations of a designer and publish…
48: CSI: Essen
Nov 12, 2018 • 72 min
We discuss our experiences in Essen!
Deep Design Episode 4: FlowMagicCircleDelight
Oct 28, 2018 • 10 min
In the fourth classic episode of Deep Design, T. C. Petty III talks about a bunch of buzzwords, like “magic circle,” “flow,” and “the hedonic treadmill.” Normally, these nebulous targets for player engagement and high-concept conversations are only …
47: Game Assumptions (Part 2)
Oct 21, 2018 • 41 min
This is part 2 of our Game Assumptions discussion where Daniel Solis (@DanielSolis), Drew Hicks (@EvenWeirderMove) and Matt Haberfeld (
Deep Design Episode 3: Pitching Your Game
Oct 14, 2018 • 11 min
In the third classic episode of Deep Design, T. C. Petty III talks about the art of Pitching your game to a publisher. But it’s not just about the sale; it’s about finding the right publisher to sell to and how and what and when to put yourself in a…
46: Game Assumptions (Part 1)
Oct 2, 2018 • 54 min
We discuss assumptions designers make when designing games.
Deep Design Episode 2: Playtesting
Sep 17, 2018 • 9 min
In the second classic episode of Deep Design, T. C. Petty III talks the importance of playtesting and how to playtest effectively. With trademark humor, T. C. offers practical advice about playtesting with intent and how to prepare and direct playtests…
45: Kids and Contests
Sep 9, 2018 • 55 min
We discuss designing games for kids and designing games for contests.
Deep Design Episode 1: Prototyping
Aug 13, 2018 • 5 min
In the first classic episode of Deep Design, T. C. Petty III talks about the process of creating an initial prototype from a concept. With trademark humor, T. C. delves into the stages of the realization of an idea. And, of course, offers practical tip…
44: Kickstarter from a Designer’s Role
Jul 29, 2018 • 66 min
We discuss Kickstarter projects from the designer’s perspective
43: Scoring Methods
Jul 2, 2018 • 67 min
We discuss scoring methods and how scoring affects your design.
Five Years of GDofNC
May 22, 2018 • 88 min
We discuss how the group was formed 5 years ago
41: Unpub 8
May 8, 2018 • 54 min
Several members of the group discuss their Unpub 8 experiences.
40: Games Designers Should Play (2017 Edition)
Apr 19, 2018 • 38 min
We discuss games released in 2017 we think all designers should play.
39: 2017 Designer Retrospective
Mar 18, 2018 • 45 min
We talk about 2017 and our successes and failures.
38: Teaching and Demoing Your Game
Nov 27, 2017 • 55 min
We discuss teaching and demoing your game in various settings.
37: Re-theming Your Designs
Nov 12, 2017 • 57 min
Daniel Solis and James Myers discuss how and when to retheme a design.
36: Asymmetry and Variable Player Powers
Oct 19, 2017 • 65 min
GDofNC attempts to define variable player powers, asymmetry, and the difference between them.
35: Gen Con 50
Aug 31, 2017 • 65 min
Mark McGee (@mmark40), Josh Mills (@joshuajmills) and Matt Wolfe (@mattwolfe) join James Meyers (
34: Convention Conduct
Jul 10, 2017 • 86 min
James Meyers (@apollocontinuum), Chris Kirkman (@dicehateme), and Darrell Louder (@getlouder) join Ma…
33: Stretching Your Boundaries
Jun 16, 2017 • 56 min
Mark McGee (@mmark40) and Josh Mills (@joshuajmills) join Matt Wolfe (@mattwolfe) to talk about stretching …
32: Hitting a Wall
May 29, 2017 • 52 min
Graham Russell (@colorninja) and Josh Mills (@joshuajmills) join Matt Wolfe (@mattwolfe) to talk about h…
31: The 2017 Cardboard Edison Award
May 8, 2017 • 53 min
Cardboard Edison (@CardboardEdison) join Burke Drew (@realburkedrew) to talk about the Cardboard Edison Award. 02:12 - What’s in…
30: Unpub 7 Recap
Apr 19, 2017 • 96 min
Several of the Game Designers of North Carolina join super awesome host Burke Drew (@realburkedrew) to talk about their experiences at Unpub 7 0:00:37 - Adam Skelding Interview (
29: Designing Large Group Games
Mar 12, 2017 • 86 min
Graham Russell (@colorninja) and Drew Hicks (@evenweirdermove) join Matt Wolfe (@mattwolfe) to talk a…
28: Returning from a Break
Feb 22, 2017 • 47 min
James Meyers (@apollocontinuum) and Daniel Solis (@DanielSolis) join Matt Wolfe (@mattwolfe) to talk…
27: Ludological Arcs
Jan 22, 2017 • 67 min
Mark McGee (@mmark40) and Josh Mills (@joshuajmills) join Matt Wolfe (@mattwolfe) to talk about ludological…
26: Games Designers Should Play (2016 Edition)
Jan 1, 2017 • 49 min
Several members of the group discuss what games released in 2016 they think designers should play and why. Games mentioned in the podcast: Flamme Rouge
25: Turning a Mechanism into a Game
Dec 11, 2016 • 46 min
Adam Skelding (@spur_serif) and Graham Allen (@f3thermoore) join Matt Wolfe (@mattwolfe) to talk about ho…
24: Reducing Analysis Paralysis
Nov 19, 2016 • 79 min
Mark McGee (@mmark40) and Graham Russell (@colorninja) join Matt Wolfe (@mattwolfe) to talk about analysis pa…
23: Responsibility for Player Behaviors (Part 2)
Oct 26, 2016 • 57 min
Daniel Solis (@DanielSolis) and Drew Hicks (@EvenWeirderMove) join Matt Wolfe (@mattwolfe) for part …
22: Responsibility for Player Behaviors (Part 1)
Oct 16, 2016 • 69 min
Daniel Solis (@DanielSolis) and Drew Hicks (@EvenWeirderMove) join Matt Wolfe (@mattwolfe) for part …
21: Working with Licensed Intellectual Property
Sep 14, 2016 • 57 min
Special Guest Nate Murray (@natecmurray) joins Matt Wolfe (@mattwolfe) to discuss working with licensed intellectual property (IP). 4:32…
20: Decision Scales
Aug 28, 2016 • 70 min
Graham Allen (@f3thermoore) and Josh Mills (@JoshuaJMills) join Matt Wolfe (@mattwolfe) to discuss deci…
19: Finding a Publisher
Aug 14, 2016 • 31 min
Matt Wolfe (@mattwolfe) flies solo on this episode to discuss how to find a publisher for your designs. 0:49 - Main topic: Finding a Publisher 28:33 - GDofNC news
18: Harvesting Games
Jul 10, 2016 • 49 min
Graham Russell (@colorninja) and Burke Drew (@realburkedrew) join Matt Wolfe (@mattwolfe) to discuss ha…
17: Inspiration
Jun 19, 2016 • 55 min
Mark McGee (@mmark40) and Adam Skelding (@spur_serif) join Matt Wolfe (@mattwolfe) to discuss inspiration and…
16: Running an Unpub Mini
Jun 5, 2016 • 67 min
Matt Wolfe (@mattwolfe) is joined by his lovely wife Marci to discuss creating, organizing, and running an Unpub Mini. Links to things mentioned in the podcast:
15: Loops in Game Design
May 9, 2016 • 92 min
Burke Drew (@realburkedrew) and Drew Hicks (@EvenWeirderMove) join Matt Wolfe (@mattwolfe) to disc…
14: Experiences at Unpub 6
Apr 24, 2016 • 116 min
Just about everyone who went to Unpub 6 talks about their experiences in this supersized episode. Enjoy! 0:35 - Daniel Solis (@DanielSolis) 11:55 - Adam Skelding (
13: Accessibility in Game Design
Apr 2, 2016 • 81 min
Victoria Earl (@vmearl) and Daniel Solis (@DanielSolis) join Matt Wolfe (@mattwolfe) to discuss accessibility…
12: Player Counts
Mar 13, 2016 • 45 min
Falcon Arendell (@LO5Games) and Graham Allen (@f3thermoore) join Matt Wolfe (@mattwolfe) to discuss player …
11: Hooks in Game Designs
Feb 21, 2016 • 84 min
James Meyers (@apollocontinuum) and Josh Mills (@JoshuaJMills) join Matt Wolfe (@mattwolfe) to have…
10: Playtesting
Feb 2, 2016 • 72 min
Graham Russell (@colorninja) and Adam Skelding (@spur_serif) join host Matt Wolfe (@mattwolfe) to discuss …
9: BGG.CON 2015
Jan 17, 2016 • 56 min
Daniel Solis (@DanielSolis) and Matt Wolfe (@mattwolfe) join awesome temporary host Tom Gurganus (@tomgurg) …
8: Holiday Game Design Bonanza
Dec 20, 2015 • 50 min
A whole bunch of group members get together to discuss their ideas for games with a holiday theme. Enjoy! Please join our guild at podcast.gdofnc.com to join in on the conversation. Follow us on Twitte…
7: What’s Wrong With My Design?
Dec 6, 2015 • 71 min
Mark McGee (@mmark40) and Drew Hicks (@EvenWeirderMove) join Matt Wolfe (@mattwolfe) to discuss root cau…
6: Designing with a Partner
Nov 15, 2015 • 48 min
Graham Allen (@f3thermoore ) and Burke Drew (@realburkedrew) join Matt Wolfe (@mattwolfe) to discuss …
5: Melding Theme and Mechanisms
Nov 3, 2015 • 71 min
Victoria Earl(@vmearl) and Falcon Arendell (@LO5Games) join Matt Wolfe (@mattwolfe) to discuss melding theme wit…
4: Making Prototypes
Oct 18, 2015 • 74 min
Josh Mills(@JoshuaJMills) and Adam Skelding (@spur_serif) join Matt Wolfe (@mattwolfe) to discuss making…
3: Iterating a Design
Oct 4, 2015 • 84 min
Daniel Solis (@DanielSolis) and Graham Russell (@colorninja) join Matt Wolfe (@mattwolfe) to discuss how …
2: Designing Dexterity Games
Sep 21, 2015 • 76 min
Drew Hicks (@EvenWeirderMove) and James Meyers (@apollocontinuum) join Matt Wolfe (@mattwolfe) t…
1: Getting Started with Designing Tabletop Games
Sep 5, 2015 • 79 min
It’s our first episode! Mark McGee (@mmark40) and Burke Drew (@realburkedrew) join host Matt Wolfe (@mattwolfe) to discuss how to get started with designing tabletop games.