fxguide: fxpodcast

fxguide: fxpodcast

www.fxguide.com/fxpodcasts
fxguide covers the visual effects industry and software from a high-end professional vfx artists’ perspective.


#319: Wes Ball and Maze Runner: The Death Cure
Feb 6, 2018 • 41 min
fxpodcast is back with a detailed interview with Maze Runner Director, Wes Ball.
#318: Gems at FMX
Apr 24, 2017 • 56 min
We speak to FMX’s Jean-Michel Blottiere about what was on the program this year!
#317: Beauty and the Beast at Framestore
Apr 14, 2017 • 48 min
We speak to Kyle McCulloch, Framestore’s VFX Supervisor about the character animation in Beauty and the Beast.
#316: Marcos Fajardo
Feb 22, 2017 • 38 min
Marcos Fajardo, a co-winner of a Sci-tech Scientific and Engineering Award (Academy Plaque), on Arnold research including rendering with blue noise and future directions.
#315: Arrival overall VFX Supervisor Louis Morin
Nov 21, 2016 • 39 min
This week we discuss the effects of the incredible and instant sci-fi classic Arrival by director Denis Villeneuve.
#314: Doctor Strange overall VFX Supervisor Stephane Ceretti
Nov 14, 2016 • 61 min
An in-depth discussion of the new Doctor Strange blockbuster with overall VFX Supervisor Stephane Ceretti.
#314: ILM and Deepwater Horizon
Oct 12, 2016 • 46 min
We speak to ILM visual effects supervisor Craig Hammack about his work on Deepwater Horizon for director Pete Berg.
#313: ZERO VFX & The Magnificent Seven
Sep 27, 2016 • 41 min
Mike Seymour talks to ZERO VFX Supervisor Sean Devereaux about the visual effects of The Magnificent Seven.
#312: Take Care of Your Eyes
Sep 12, 2016 • 48 min
We speak with Batool Jafri, MD about how artists can take care of their eyes.
#311: Prof. Hao Li, the new head of USC ICT Graphics
Sep 1, 2016 • 50 min
We talk to the insanely talented new head of USC ICT Graphics, Prof. Hao Li.
#310: Proof’s Ron Frankel + Beyond Trek’s Previs
Aug 15, 2016 • 55 min
We talk Previs with Ron Frankel : what are the challenges, where is it going and just what is the best ‘quality’ to show a director.
#309: Game of Thrones: those crazy bastards…
Aug 1, 2016 • 47 min
We turn our attention to the Emmys and the Game of Thrones nominated work done by Iloura in the “Battle of the Bastards” episode.
#308: Siggraph Preview & Pixar Piper
Jul 20, 2016 • 51 min
After a discussion about what we are looking forward to at Siggraph 2016 we speak with Alan Barillaro, Director of the latest short from Pixar, “Piper”.
#307: Paul Debevec, USC ICT at SIGGRAPH (Exclusive)
Jul 11, 2016 • 90 min
In depth discussion with Dr Paul Debevec about the latest USC ICT SIGGRAPH work, doing even more accurate lighting capture and the new multi-spectral Light Stage. (Click through for Video and images).
#306: Scanline & Independence Day: Resurgence
Jun 27, 2016 • 50 min
We talk to Scanline vfx supervisors Bryan Grill and Mohsen Mousavi about Independence Day: Resurgence and their incredible effects and animation pipeline.
#305: Facing those Turtles
Jun 13, 2016 • 43 min
We talk to Pablo Helman, ILM vfx supervisor for Teenage Mutant Ninja Turtles: Out of the Shadows, about their face pipeline.
#304: Alice Through the Looking Glass
Jun 2, 2016 • 63 min
This week we talk to Jay Redd visual effects supervisor on the new Alice Through the Looking Glass.
#303: UK Union update
May 20, 2016 • 57 min
An update on the UK effort to unionize. Joe Pavlo and Paul Evans (BECTU) join us to discuss what has been done, what needs to happen and why.
#302: The Jungle Book
Apr 28, 2016 • 76 min
Mike Seymour talks with visual effects supervisor Rob Legato about how they brought the world of Rudyard Kipling’s Jungle Book to life.
#301: Lytro Cinema
Apr 11, 2016 • 67 min
At NAB, Lytro has announced their revolutionary new Light Field camera for film and television, the Lytro Cinema camera. John Montgomery gets the details from Lytro’s Jon Karafin.
#300: Haarm-Pieter Duiker
Mar 30, 2016 • 43 min
Mike talks with Haarm-Pieter Duiker, who has worked on amazing projects from the Light Stage 1 to the Matrix films, ..from ACEScg and to the latest EPIC Games GDC demo.
#299: Sci-Tech Awards – MARI
Feb 8, 2016 • 37 min
We talk to The Foundry’s Jack Greasley about the Sci-Tech Award for MARI to be awarded this year.
#298: Weta Digital on their digital Paul Walker
Dec 6, 2015 • 29 min
Weta Digital senior visual effects supervisor Joe Letteri on the challenges of crafting a digital Paul Walker in Furious 7.
#297: Masters of FX, the book!
Nov 22, 2015 • 49 min
fxguide writer Ian Failes has written a book profiling 16 superstar effects supervisors, called Masters of FX. We find out what’s inside.
#296: Real-time expression transfer – SIGGRAPH Asia preview
Oct 25, 2015 • 52 min
We explore the algorithms behind this incredible video from SIGGRAPH Asia 2015.
#296: Scorched Trails: Maze Runner Director Wes Ball
Sep 18, 2015 • 47 min
This week we speak to Director Wes Ball about his new film Maze Runner: The Scorch Trials, including VFX, Dolby Vision grading and sound mixing.
#295: DigiPro preview with DreamWorks Animation
Jul 28, 2015 • 30 min
We preview the DigiPro event in a discussion with Sven Pohle on DreamWorks Animation’s Facial Motion and Deformation System.
#294: Making the 360 degree short HELP
Jun 22, 2015 • 46 min
How The Mill collaborated with Google ATAP and director Justin Lin on the Google Spotlight 360 degree Story ‘HELP’.
#293: Mad Max: Fury Road
May 29, 2015 • 112 min
In-depth with Fury Road visual effects supervisor Andrew Jackson and colorist Eric Whipp on the challenges of bringing George Miller’s film to life.
#292: Seeing Vision with Lola
May 4, 2015 • 38 min
Lola VFX discuss their facial work behind the character of Vision in Marvel’s Avengers: Age of Ultron.
#291: Framestore and VR
Mar 19, 2015 • 29 min
This week we talk to Mike Woods, founder of Framestore’s Digital Department and their dedicated VR Studio.
#290: Chappie
Mar 8, 2015 • 38 min
Mike Seymour talks to Chappie visual effects supervisor Chris Harvey, discussing the work by Image Engine and Weta Workshop for the new Neill Blomkamp film.
#289: SciTechs – finite element, DMM & Kali
Feb 5, 2015 • 76 min
We talk to the three recipients of a SciTech award for finite element analysis, DMM and Kali innovations in computer graphics and visual effects.
#288: Cinefex’s Don Shay says goodbye after 35 years
Jan 20, 2015 • 63 min
We talk to long-time Cinefex publisher Don Shay, who has announced he has retired from the renowned VFX industry magazine.
#287: Agent Carter vfx supe Sheena Duggal
Jan 7, 2015 • 39 min
We speak to Agent Carter visual effects supervisor Sheena Duggal about realizing the Marvel show’s VFX.
#286: Paul Franklin on Interstellar
Dec 15, 2014 • 71 min
Interstellar visual effects supervisor Paul Franklin discusses the science, technology and art behind the incredible Christopher Nolan film.
#285: Digital human league
Nov 3, 2014 • 39 min
This week we talk to Chaos Group’s Christopher Nichols about the creation of a Digital Human League with key VFX industry members aimed at further research and discussion into synthetic human faces.
#284: Wes Ball on The Maze Runner
Oct 27, 2014 • 40 min
We talk to director (and fxphd Prof) Wes Ball, about the creation of his hit film The Maze Runner. As you will hear Wes is just days away from filming the sequel.
#283: SIGGRAPH Asia keynote Scott Ross
Oct 19, 2014 • 36 min
We talk to Scott Ross who will be a keynote speaker at SIGGRAPH Asia 2014, discussing ‘Can Asia become Hollywood?’.
#282: Flame 2015 Ext2 Release with Philippe Soeiro
Sep 11, 2014 • 65 min
We catch up with Philippe Soeiro, lead product designer of Flame, about the next version that will be released this fall. It includes new Shotgun support with python hooks as well as various workflow improvements.
#281: Milking the best for Doctor Who
Aug 26, 2014 • 25 min
In this week’s fxpodcast we speak to Milk VFX about the effects work in the new series of Doctor Who.
#280: SIGGRAPH 2014 – the experts on the experts
Aug 4, 2014 • 55 min
We talk to DD’s Doug Roble, MPC’s Rob Pieké & Side Effects’ Mark Elendt on what they’re looking forward to at SIGGRAPH 2014.
#279: SIGGRAPH preview – Real-Time Live!
Jul 17, 2014 • 56 min
We preview the Real-Time Live! sessions at SIGGRAPH 2014 in Vancouver, talking to Real-Time Live! Chair Nico Gonzalez and jury member Ari Shapiro from USC ICT.
#278: Transformers: Age of Extinction
Jun 30, 2014 • 58 min
This week, fxguide’s Mike Seymour talks to ILM vfx supe Scott Farrar and ILM associate vfx supe Pat Tubach about the making of Transformers: Age of Extinction.
#277: Shotgun users on the Autodesk acquisition
Jun 25, 2014 • 59 min
Key Shotgun users - Ben Grossmann, Zoic’s Mike Romey and DreamWorks Animation’s Lincoln Wallen - discuss their reactions to the Autodesk acquisition.
#276: Director Gareth Edwards on Godzilla
May 19, 2014 • 47 min
This week we have Godzilla director Gareth Edwards on the fxpodcast for an in-depth chat about his journey while making a new version of the famous Japanese monster film.
#275: Art direction in games
May 13, 2014 • 35 min
This week we speak to Robh Ruppel, an art director at Naughty Dog, about the role of art direction and production design in computer games.
#274: The Amazing Spider-Man 2
May 5, 2014 • 65 min
Our detailed interview with SPI VFX supervisor Jerome Chen about facial performance, set re-creation and lighting in The Amazing Spider-Man 2.
#273: ILM’s Ben Snow on Noah
Mar 31, 2014 • 72 min
ILM VFX supe Ben Snow discusses the water sims, creature, digital foliage and timelapse work for Darren Aronofsky’s Noah.
#272: Digital costume design
Mar 14, 2014 • 63 min
This week we talk to Framestore CFX lead Juan-Luis Sanchez about digital costume design, including the incredible work he contributed to Gravity.
#271: VFX Oscars March
Mar 2, 2014 • 19 min
In this special fxpodcast, we report directly from the VFX Oscars March which took place today in Hollywood.
#270: Solid Angle’s Marcos Fajardo on Arnold
Feb 17, 2014 • 51 min
This week we talk to Marcos Fajardo, the founder of Solid Angle which makes the renderer Arnold.
#269: SciTech winner Jeremy Selan on OpenColorIO
Jan 29, 2014 • 27 min
This week we talk to SciTech winner Jeremy Selan, developer of the OpenColorIO color management framework.
#268: The Hobbit: The Desolation of Smaug
Dec 19, 2013 • 84 min
Key members of Weta Digital’s visual effects team discuss the creation of Smaug, spiders, the barrel sequence and environments in The Hobbit: The Desolation of Smaug.
#267: I AM VFX Soldier
Dec 2, 2013 • 58 min
An exclusive, in-depth interview with Daniel Lay, the formerly anonymous blogger known as VFX Soldier. What motivated him to come forward now? You may have a perception of Soldier now, we’re willing to bet you will have a different one by the end of the…
#266: Catching Fire vfx supe Janek Sirrs
Nov 21, 2013 • 51 min
In our latest fxpodcast, Mike Seymour talks to renowned visual effects supervisor Janek Sirrs about crafting the effects in The Hunger Games: Catching Fire. Warning: plot spoilers.
#265: Paul Miller on creating VFX software
Nov 4, 2013 • 48 min
This week we talk to software developer Paul Miller who has contributed to VFX packages such as Elastic Reality, Toxik, Tiffen Dfx and Silhouette.
#264: Physically plausible shading at Pixar
Oct 14, 2013 • 43 min
We talk to Pixar’s TD Paul Kanyuk. Paul will be giving a course on ‘Physically Plausible Shading and Lighting on Monster’s University and Beyond’ at SIGGRAPH Asia in Hong Kong.
#263: Framestore’s Tim Webber on Gravity
Oct 8, 2013 • 66 min
This week we talk to Framestore’s Tim Webber, who was the visual effects supervisor on Alfonso CuaroĢn’s Gravity.
#262: Marvel’s Agents of S.H.I.E.L.D.
Sep 25, 2013 • 59 min
With the pilot episode of the much-anticipated Marvel’s Agents of S.H.I.E.L.D. having just aired, we interview series visual effects supervisor Mark Kolpack.
#261: Voice-overs for your video project
Sep 19, 2013 • 35 min
We take a look at the world of voice-overs and how services like Voices.com can be used for video projects, podcast intros, commercials or animated films.
#260: Mark Spatny on TV VFX
Aug 25, 2013 • 43 min
Stargate Studios visual effects supervisor Mark Spatny on television VFX awards, the industry, artistic excellence and how effects is covered in the mainstream press.
#259: Elysium – Weta Workshop
Aug 15, 2013 • 29 min
We visit Weta Workshop to discuss practical props of Elysium with Rob Gillies, Workshop Sup. & Richard Taylor - co-director of Weta Workshop. We talk about the practical HULC suits and ultra cool weapons.
#258: SIGGRAPH 2013 – final report UPDATED
Jul 25, 2013 • 19 min
Mike gives a final rundown from SIGGRAPH 2013 and talks to The Foundry’s Katana product manager Andy Lomas about an NVIDIA OptiX / Katana lighting preview demo presented by Pixar.
#257: Pixar’s Ed Catmull
Jul 25, 2013 • 47 min
As a SIGGRAPH special: an interview with Ed Catmull. Pixar’s RenderMan is this year celebrating its 25th anniversary (see Main story) and Catmull helped develop and protect the renderer that has had such a key impact on the vfx and animation.
#256: SIGGRAPH 2013 – Tuesday Report
Jul 24, 2013 • 27 min
Mike and Jeff report from the SIGGRAPH 2013 show floor on Tuesday.
#255: SIGGRAPH 2013 – Monday Report
Jul 23, 2013 • 50 min
A special fxpodcast from SIGGRAPH 2013, Mike Seymour and Jeff Heusser report from conference sessions and an exclusive announcement from Pixar and The Foundry about Katana and RenderMan.
#254: Fabric Engine’s Creation Platform
Jul 22, 2013 • 38 min
EXCLUSIVE: From SIGGRAPH 2013, we talk to Fabric Engine CEO Paul Doyle and investor Marc Petit about Creation Platform, an application framework for building 2D & 3D apps suitable for VFX.
#253: Feasibility Study on Subsidies
Jul 15, 2013 • 66 min
David Yocis, an attorney who worked on the “Feasibility Study on Subsidies to Film Production and Visual Effects” commissioned by anonymous blogger VFX Soldier is our guest. We discuss what the study revealed as a plan of action for addressing subsidies.
#252: DigiPro preview – Dneg’s fluid sims research
Jul 9, 2013 • 28 min
We chat with Double Negative’s Harry Biddle about the render-time manipulation and generation of levelsets, which allow for the art-direction of fluid sims. Biddle will be presenting at DigiPro on the 20th of July.
#251: Man of Steel and the tech of Krypton
Jun 24, 2013 • 40 min
This week as part of our extensive MOS coverage, we talk to Weta vfx supervisor Dan Lemmon about Man of Steel.
#250: Star Trek: Into Darkness – ILM’s comp pipeline
May 21, 2013 • 26 min
In this week’s show Mike talks to ILM’s Jay Cooper, compositing supervisor, about the comp pipeline on Star Trek: Into Darkness.
#249: Iron Man 3 – Erik Nash, DD
May 6, 2013 • 48 min
This week we talk to Digital Domain’s visual effects supervisor Erik Nash about the blockbuster Iron Man 3 from director Shane Black.
#248: Oblivion
Apr 22, 2013 • 51 min
This week we talk to Oblivion DOP Claudio Miranda, ASC and Digital Domain visual effects supervisor Eric Barba about in-camera projections, shooting in Iceland and realizing the world of Joseph Kosinski’s film.
#247: NAB 2013 roadtrip recap
Apr 13, 2013 • 88 min
It’s the annual post-NAB recap with Jeff, John, and Mike…recorded on the way back to LA from Vegas.
#246: Oz – bringing China Girl to life: onset & animated
Mar 11, 2013 • 58 min
Mike Seymour speaks to VFX supe Scott Stokdyk, digital effects supe Francisco DeJesus and puppeteer Phillip Huber, the team behind China Girl from Sam Raimi’s Oz: The Great and Powerful.
#245: VFX roundtable – Scott Squires, Scott Ross, David Rand
Feb 28, 2013 • 57 min
Jeff Heusser talks to three visual effects industry veterans - Scott Squires, Scott Ross and David Rand - about the recent developments in VFX, from globalization to unionization to subsidies to working conditions to recognition and other on-going issues.
#244: Film and game convergence
Feb 25, 2013 • 50 min
This week we speak to Hybride Technologies President Pierre Raymond about the convergence of films and games. Hybride is now a division of the game giant Ubisoft.
#243: Life of Pi VFX supe Bill Westenhofer
Feb 10, 2013 • 42 min
This week we talk to Rhythm & Hues visual effects supervisor Bill Westenhofer. Bill was the overall VFX supe on Ang Lee’s Life of Pi, one of the nominees for the Best Visual Effects Oscar this year and a recent BAFTA and VES winner.
#242: VFX legend Bill Taylor
Feb 4, 2013 • 66 min
This week, we talk to visual effects supervisor, director of photography and Illusion Arts founder Bill Taylor, who has been voted the John A. Bonner Medal of Commendation by the Board of Governors of the Academy of Motion Picture Arts and Sciences.
#241: Sci-tech winner: Mocha
Jan 28, 2013 • 35 min
We speak to Imagineer Systems CEO John-Paul Smith about the development of the amazing tracking / roto software mocha. John-Paul and his colleagues will be awarded a Scientific & Engineering Award at the upcoming Sci-Tech Oscars.
#240: VES Award nominee Eran Dinur
Jan 21, 2013 • 36 min
Visual effects supervisor Eran Dinur, from Brainstorm Digital, is part of the team nominated for a VES Award for Outstanding Supporting Visual Effects in a Broadcast Program for Men Who Built America.
#239: KATANA SciTech Oscar, Steve LaVietes
Jan 13, 2013 • 32 min
A conversation about the development of KATANA with Steve LaVietes, back end pipeline architect from Sony Pictures Imageworks. The developers of KATANA will receive a Scientific and Technical Technical Achievement Award from the Academy this year.
#238: Creature Animation: Gollum, Goblins & 48fps
Dec 18, 2012 • 27 min
In this podcast we talk to Weta Digital animation supervisor David Clayton about his work for The Hobbit: An Unexpected Journey, covering Goblins, Gollum and working at 48fps.
#237: Carl Rosendahl, from PDI to the future of VFX
Dec 3, 2012 • 56 min
Mike speaks to Carl Rosendahl, founder of PDI, venture capitalist & industry titan, about his history and a key VES speech he made mapping out the issues for our industry looking forward. It is a compelling & unapologieticly frank examination.
#236: Adam Howard VFX Supervisor
Nov 25, 2012 • 70 min
This week we speak to Adam Howard, vfx supervisor. We discuss his amazing career and touch on his latest film supervising on the last Twilight Film.
#235: Skyfall vfx supe Steve Begg
Nov 21, 2012 • 32 min
This week we talk to Steve Begg, the overall visual effects supervisor for the latest James Bond film, Skyfall. Begg discusses working with miniatures, practical effects and CG work.
#234: Andy Beach on digital video
Nov 11, 2012 • 39 min
This week Jeff Heusser talks to Andy Beach, a specialist in digital video, streaming media and video compression who has worked at companies such as Microsoft, Apple and Adobe.
#233: Flame 20th Edition
Nov 2, 2012 • 53 min
We speak with Autodesk lead product designer Philippe Soeiro about the brand new 20th Anniversary Edition release of Flame.
#232: Cloud Atlas and Rise FX
Oct 31, 2012 • 43 min
This week we talk to Rise FX visual effects supervisor Florian Gellinger about his studio’s work for Cloud Atlas, including the Lidar scanning services provided by sister company pointcloud9
#231: PDI co-founder Richard Chuang
Oct 18, 2012 • 52 min
This week we talk to Richard Chuang, one of the co-founders of pioneering graphics, VFX and animation studio PDI. Chuang is now a founder of media collaboration company Cloudpic Global. He’ll also presenting on the rise of computer graphics in Asia at…
#230: The Dark Knight Rises
Oct 4, 2012 • 54 min
We speak in depth with VFX supervisor Paul Franklin from Double Negative about the effects in Chris Nolan’s The Dark Knight Rises. Paul will be presenting the visual effects of the film at SIGGRAPH Asia 2012 on Friday 30th November.
#229: Foundry/Luxology roundtable
Sep 25, 2012 • 40 min
We gather experts from the VFX and gaming fields to discuss the possible implications of The Foundry and Luxology merger. Mike Seymour talks to Kim Libreri (Senior ILM and LucasArts VFX supervisor), Rob Bredow (CTO, Sony Pictures Imageworks), Sebastian…
#228: ICT’s Abhijeet Ghosh
Sep 17, 2012 • 41 min
This week we talk to Abhijeet Ghosh from the USC Institute for Creative Technologies about a range of issues relating to polarized light, surface normals, Brewster’s angle and the reproduction of human skin, which he spoke about recently at SIGGRAPH 2012…
#227 – Effects DOP Marty Rosenberg
Sep 6, 2012 • 30 min
This week, a special re-broadcast of an interview with renowned Effects DOP Marty Rosenberg. This ep coincides with the announcement of our fxphd live practical fx & digital integration workshop at 32TEN Studios in California. (Recorded just after Kerner…
#226: A single-shot light probe
Aug 30, 2012 • 40 min
This week we talk to Paul Debevec from the USC ICT about a SIGGRAPH paper on a single-shot light probe - a new light probe with both diffuse and specular materials that can capture the full dynamic range of complex lighting conditions in one standard…
#225: Dneg’s new lighting pipeline
Aug 9, 2012 • 42 min
Philippe Leprince, Head of Lighting & Rendering at Double Negative, talks to Mike Seymour about Dneg’s new lighting and rendering pipeline, which came into play for Total Recall.
#224: Jim Blinn – the full interview
Jul 25, 2012 • 74 min
Here is the audio interview with Jim Blinn (see also our fxguide story for images and more background).
fxpodcast: SIGGRAPH 2012 – Animation Physics
Jul 17, 2012 • 40 min
This week we speak to Alejandro Garcia, a professor at San Jose State University, about how an understanding of physics can help achieve believable animation.
fxpodcast: Alvy Ray Smith
Jul 5, 2012 • 125 min
It is a real pleasure & honor to offer you this in-depth interview with Dr Alvy Ray Smith, the man who jointly or personally: Invented Paint, Alpha, Dir. the Genesis seq., worked at XEROX PARC, NYIT, Lucasfilm, PIXAR, Microsoft and a multiple tech Ocsar…