15: 2 Into 5.56 Won’t Go
0:00 -:--
Speed
++++++
Nathan and Eppy discuss S2E10 2 Into 5.56 Won't Go. Jim's old commander from the Korean war has been killed - but not before leaving a mysterious message on Jim's answering machine that leads the Colonel's daughter to Jim's door. This episode leans a little harder on some generic tropes than we generally expect, but does feature great dialogue and a lot of fodder for our second-half discussion about handling villains, dramatic irony and metaphors in your stories and games! Support the podcast by subscribing at patreon.com/twohundredaday. Big thanks to our Gumshoe patrons! Check them out: Richard Hatem Lowell Francis's Age of Ravens gaming blog Kevin Lovecraft and the Wednesday Evening Podcast Allstars And thank you to Shane Liebling and Dylan Winslow! Thanks to: zencastr.com for helping us record fireside.fm for hosting us thatericalper.com for the answering machine audio clips spoileralerts.org for the adding machine audio clip Freesound.org for the other audio clips Two Hundred a Day is a podcast by Nathan…